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OSR OSR News Roundup


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Welcome to the News Roundup for May 12th, 2025. As I'm sure many readers are aware, the big news of the past week was Goodman Games announcing they will be running a City State of the Invincible Overlord, having made a licensing deal with Judges Guild, with whom they had pledged to cut ties in 2020 following revelations that the Bledsaws, current owners of Judges Guild had been making anti-semitic, racist, and other bigoted posts online. It took three press releases by Goodman Games to explain things, and while the final release clarified that, most likely JG will not be seeing any money from this project, there are still people who are upset by this move.

I had discussions with the other two owners of Sabre while this was going on, and we've decided to not carry any more Goodman Games products moving forward, and are having a clearance sale of our existing stock. The other two owners are Jewish, my wife is Jewish, and we're just not comfortable at this point with the explanations we've gotten, nor Goodman's original response of "we want to build bridges, not walls". Also, being in Charlottesville, located on the street where a woman was killed as a part of the Unite the Right rallies . . . anti-semitism just hits too close to home. Our position may change in the future -- I've always found Joseph to be a good, decent person who does the right thing -- but for the time being we will no longer be stocking their products.

Anyway, let's move on to other new releases, shall we?

  • The big release for this week is the launch on Backerkit of OSRIC 3e. The revision is being launched under Matt Finch's imprint Mythmere Games, and there's a lot of excitement around this release.
  • Also on Backerkit, the Melsonian Arts Council is raising funds for Liquid Steel, a two-part project that translates the Argentinian comic into English and creates an rpg based on it. The game is going to be based on Troika!, and well-known Argentinian rpg writer and illustrator Gavriel Quiroga will be doing both the translation and the rpg book.
  • Another (the third this issue!) project on Backerkit is Dahlia's Diversions for Peculiar Parties, a collection of eight short role-playing games that can be used for one-shots or party games.
  • Doogface has released The Quiet Shrine, a 4th level adventure written for Shadowdark. It is set in an abandoned and ruined dwarven shrine.
  • Fedmar has released the whimsical The Basement of Old Man Hamsy, a short dungeon set in the complex under the house of the local butcher. It looks to be system-neutral.
  • Gladiators 2050 is a new release that takes the premise that in the year 2050 the TV show Gladiators is still running, albeit with chainsaws, spiked maces, and ultraviolence.
  • The long, tongue-twisting New England Society for Paranormal Reseach: Containment Procedure Field Guide is now out on itch. The players have to track down and contain haunted relics and artifacts.
  • Stock artist Rick Hershey (who probably holds the record for works in different releases; I know I've used his work before) is raising funds for the medical expenses of his children, who were injured in an auto accident caused by another driver. It's an exceptional value, containing both his stock art and the works of others who have donated the title to the cause.
  • Underhaven is an interesting looking project currently funding on Kickstarter; an OSR adjacent ruleset set in a world where the surface has become uninhabitable, and people have retreated deep underground and built new civilzations far from the surface world.
  • Nocturnal Peacock has releases Roll 4 Ruin, a classic dungeon generator designed to be used either in play or in advance when designing dungeons.
  • I'd mentioned Dungeons of Galora awhile back when the ashcan version was first released, and the author reached out to let me know that the full version is now available. It's a solo dungeon crawl game influenced by Latin American myths.
  • Beneath the Towers of Khardum is a new adventure written for Shadowdark inspired by Conan, Sinbad, and Dune.
  • Written for Liminal Horror, Truck is inspired by Duel, Christine, and Tremors, and is set in Texas and was written for a recent game jam.
  • Knights in the Grimveil was written as a part of the Drivethru sponsored PocketQuest game jam, and is game about delving into dreamscapes to banish horrors and nightmares.
  • I've got a couple of crowdfunding projects currently running: Populated Hexes Monthly Issue 46 is all about bugbears, and includes a small bugbear encampment in the frozen wastes. Mind over Matter is funding on Backerkit, and is a psionics book for OSR-style games with two options for psionic powers.
 

If I backed crowdfunding projects I'd be all over Liquid Steel just for a translated version of the comic. It's really quite stunning visually, but my language skills (or lack thereof) make it hard to really appreciate the writing.
 

If I backed crowdfunding projects I'd be all over Liquid Steel just for a translated version of the comic. It's really quite stunning visually, but my language skills (or lack thereof) make it hard to really appreciate the writing.

Yeah, it's one I'm looking forward to. I'm not familiar with the source material, but Gavriel puts out some great stuff.
 


Welcome to the third OSR News Roundup in May. Let's jump right in and see what is new today, shall we?

  • First, I apologize for not mentioning this sooner. Wandering Blades is a wuxia-style game built on an OSR framework, and is a little more than halfway through its campaign. You can checkout the interview I conducted with the author a few weeks back, here.
  • Ruins and Rogues is an intriguing one-page fantasy rpg with a streamlined set of rules, easy character creation, and an interesting take on combat.
  • I've been really tickled with the content of the Appendix L products, and they've just released Issue 4: Savage Scavengers. This issue is all about harvesting monster parts, and includes an alchemical system, formulas for potions, and more.
  • Torch Fail is an OSR system that seeks to straddle the divide between rules-lite and heavy systems. It's being constantly updated as the author refines it, and is currently on version .97. It's free, and the author is actively seeking feedback.
  • Writer Ben has released Dunhollow -- the Town That Won't Let You Go, on itch. It's an adventure for their own Scouts and Scoundrels system, but is also fully compatible with Cairn.
  • The excellent Liminal Horror game just finished a crowdfunding campaign for the deluxe edition, and I just saw yesterday that Roque Romero has released a bundle of original art assets for Liminal Horror and similar games. It's free, and really cool looking.
  • Chekhov's Angels is out on itch. It's a fun, quirky, spy-thriller game inspired by Charlie's Angels and the ordinary household items that get turned into weapons in their movies.
  • Lancer is one of my favorite 'mech games, and is a good example, I think, of how the much maligned 4th edition of D&D did tactical combat better than almost any other game. Another game I just saw that I think fits into that mold is Fathomless Gears, a ttrpg about building 'mechs out of tetris-like pieces and then hunting deep sea abominations. It's also got a companion app for ease of creating 'mechs, as well as Foundry VTT integration to make playing online a breeze.
  • Wicked Cool Games has released Ashes of Rhu, an adventure for characters of levels 2-3, compatible with most OSR systems.
  • Tombs of the Dead Gods is a rules-lite, d100 fantasy game designed to fit on a single page in A4 format.
  • Seventh Son Publishing has released Demographics and Microeconomics of an Early Modern Fantasy City. It's a free release designed to provide guidance on creating the industry and inhabitants of a fantasy city.
  • Shadow Beasties Two, by David Okum, is a collection of twenty monsters for Shadowdark, the second in their series. The illustrations are in a charming, woodcut-style.
  • I hadn't heard of YouCanBreatheNowGames, but I was immediately struck when I saw their new adventure: Well Past Midnight in the Moonlight Kitchen. It's short and sweet, with charming illustrations and a gonzo charm. The entire adventure is available as a preview, so you can check out the whole thing in advance. But, IMHO, it's well worth the low price of two dollars.
  • The prolific Alan Bahr has released two new adventures for their Tombpunk system: Gallowghast Manor and Sacred Places. Alan produces consistently great content.
  • Man Alone just released Flint, a solo handbook for Cairn 2e. This looks to be a great product for a great system.
  • Forsaken Scriptures is a fascinating supplement for Mork Borg that takes the traditional dungeon map and reinterprets them into condensed word maps. Like so much of Mork Borg (for me, at least), I'm not sure how much use I would get out of it, but it is a gorgeous release, and one that I think would be well-served by a POD option.
  • Rovers and Riches 2e is now available. It's a rules-lite, BX-influenced rpg. One of the most appealing aspects of this system is the reworked thief class, called the rover, which has some promise as an excellent thief alternative. It's also written for a spread of 6 levels, which I find appealing.

 

Into the Woods

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