Yup, I've added it to my to-buy list.Man, that's what my Shadowdark campaign is about. I might just steal all the haven management stuff from this.
Yup, I've added it to my to-buy list.Man, that's what my Shadowdark campaign is about. I might just steal all the haven management stuff from this.
I agree. I think the best way is to just take the game you like the most for its base mechanics (Shadowdark in my case) and then slap the jorney and domain mechanics you like onto them. Also you need to design a more open and sandbox campaign in general to support exploration. Personally I use different journey mechanics for different purpose:More generally, I think that awesome exploration needs to rest on awesome journey mechanics.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.