Snoweel
First Post
Ok, this is the 3rd f---ing time I've posted this and been redirected to "oooh specify a forum" and lost everything, so I'm fed up enough that I'll just post it in point form:
1. I dig the Midnight (by FFG) magic system blah, blah, blah, gonna use it in my homebrew, blah, blah, blah...
2. Homebrew is rare magic setting.
3. Like Midnight, my homebrew features far less than D&D standard levels of magic items.
4. To accomodate, Midnight uses "heroic path" system - kind of a template added to heroic characters (there's over 20 to choose from) that offers a PrC-caliber ability at every level right up to 20th.
5. Since my PCs are often less than heroic, the Midnight "heroic path" system doesn't suit my game, though I want to give my PCs something in exchange for lack of magic items.
6. To this end, I'm considering extra feats. 1 extra at first level and 1 every level as opposed to every 3rd as the core rules dictate.
7. I think there's so many cool feats (especially when you've got OA) that you can't have even a fraction of the ones you want for your character even at 20th level.
8. So I think my improved feat progression will do the trick.
9. I don't throw especially magically powerful monsters at my PCs (magic is usually handled with class levels, and Midnight system spellcasters have much less magic available to them than core spellcasters) so lack of magical defence shouldn't be a problem.
10. I wonder how this will affect my game and should I hand out feats per monster HD at this same rate or restrict this feat progression to class levels?
11. All opinions welcome.
1. I dig the Midnight (by FFG) magic system blah, blah, blah, gonna use it in my homebrew, blah, blah, blah...
2. Homebrew is rare magic setting.
3. Like Midnight, my homebrew features far less than D&D standard levels of magic items.
4. To accomodate, Midnight uses "heroic path" system - kind of a template added to heroic characters (there's over 20 to choose from) that offers a PrC-caliber ability at every level right up to 20th.
5. Since my PCs are often less than heroic, the Midnight "heroic path" system doesn't suit my game, though I want to give my PCs something in exchange for lack of magic items.
6. To this end, I'm considering extra feats. 1 extra at first level and 1 every level as opposed to every 3rd as the core rules dictate.
7. I think there's so many cool feats (especially when you've got OA) that you can't have even a fraction of the ones you want for your character even at 20th level.
8. So I think my improved feat progression will do the trick.
9. I don't throw especially magically powerful monsters at my PCs (magic is usually handled with class levels, and Midnight system spellcasters have much less magic available to them than core spellcasters) so lack of magical defence shouldn't be a problem.
10. I wonder how this will affect my game and should I hand out feats per monster HD at this same rate or restrict this feat progression to class levels?
11. All opinions welcome.
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