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[OT] ENWorld Fantasy D&D
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<blockquote data-quote="Tarrasque Wrangler" data-source="post: 1154790" data-attributes="member: 7473"><p>Hoo boy, I don't like the sound of them apples...</p><p> </p><p>I don't care how many FDDs somebody's getting out of my party, I'm not telling my players what they're fighting ahead of time. That's utterly ridiculous.</p><p> </p><p>I could maybe see this working with strictly RPGA games (BIG MAYBE), but home games just have too much variation for this to work. One game's style of play might yield only a few FDDs a week (though everyone at the table has fun and agrees that's the style they prefer), while somebody else's Monty Haul campaign might yield dozens of FDDs in one night. </p><p> </p><p>Is the DM fudging die rolls? Are the characters too powerful for their level? Is the DM throwing kobolds at a 20th level party just to up their kill count? Is the player misrepresenting his FDD totals, since no one impartial is there to officiate and it's not being watched by thousands of fans?</p></blockquote><p></p>
[QUOTE="Tarrasque Wrangler, post: 1154790, member: 7473"] Hoo boy, I don't like the sound of them apples... I don't care how many FDDs somebody's getting out of my party, I'm not telling my players what they're fighting ahead of time. That's utterly ridiculous. I could maybe see this working with strictly RPGA games (BIG MAYBE), but home games just have too much variation for this to work. One game's style of play might yield only a few FDDs a week (though everyone at the table has fun and agrees that's the style they prefer), while somebody else's Monty Haul campaign might yield dozens of FDDs in one night. Is the DM fudging die rolls? Are the characters too powerful for their level? Is the DM throwing kobolds at a 20th level party just to up their kill count? Is the player misrepresenting his FDD totals, since no one impartial is there to officiate and it's not being watched by thousands of fans? [/QUOTE]
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[OT] ENWorld Fantasy D&D
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