Azure Trance
First Post
Odd topic. So. I'm interested in learning more about how our "Wonderful World of Cargo Transportation Works." More specifically, how it could work without always involving large corporations; perhaps the trucking industry would be the most similar?
This is all sparked from playing too much Freelancer. I read a suggestion (which probably has a snowballs chance in hell, but nonetheless) to make it more realistic by involving freight contracts. Not just a, "Buy X units of Y to take to planet A and make a profit" but, I assume, something of "You have this much time to send our goods to planet A for this much money." I assume of course, because I don't know. So I'd like to ask if anyone here knows more about it, whether it could be better for a space sim involving free trade, and just edjumacate me in general about the topic since I'm genuinely interested.
Internet research is a bit vague on the matter. I figure I have the basics down, but like to know more about common clauses and other such details.
This is all sparked from playing too much Freelancer. I read a suggestion (which probably has a snowballs chance in hell, but nonetheless) to make it more realistic by involving freight contracts. Not just a, "Buy X units of Y to take to planet A and make a profit" but, I assume, something of "You have this much time to send our goods to planet A for this much money." I assume of course, because I don't know. So I'd like to ask if anyone here knows more about it, whether it could be better for a space sim involving free trade, and just edjumacate me in general about the topic since I'm genuinely interested.
Internet research is a bit vague on the matter. I figure I have the basics down, but like to know more about common clauses and other such details.