apsuman said:
No, Sigil's logic is correct.
If you have three potions, two losers and one winner, and...
If you (generically) select any of them and then you are told (generically) that one of the two you did not select is a loser (poison) then odds are in your favor to change your choice.
You would go from being a winner 1/3 of the time to a winner 2/3 of the time.
*sigh*
I repeat:
If I select potion #1, and get told that potion #3 is poisoned, I have 50%.
There are only three dispositions of the potions:
A) 1 is poison, 2 is poison, 3 is elixir.
B) 1 is poison, 2 is elixir, 3 is poison.
C) 1 is elixir, 2 is poison, 3 is poison.
Each disposition has the same probability, for what we know. Correct until now?
King chooses potion #1 - but since he can change his mind,
he hasn't really chosen anything. He just gets told, for free, that potion #3 is poisoned.
This eliminates possibility A. The remaining two dispositions must have the same probability. Since disposition A's probability is 0%, the probability of B and C is 50%. Ok?
If the king chooses potion #1, he has 50% - immortal if it was disposition C, dead if it was disposition B. If the king chooses potion #2, it's exactly the opposite, but still 50%.