Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Geek Talk & Media
(OT) Star Trek Nemesis
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ConcreteBuddha" data-source="post: 561624" data-attributes="member: 3139"><p>My point exactly. We have been on the brink of disaster forever. How many times has the Earth been "almost blown up?"</p><p></p><p> </p><p></p><p>Not dynamic for the show, but dynamic for me.</p><p></p><p>Explanation: When I was first watching the show, I was entralled with the idea of the Federation, the characters, the aliens, the ships...</p><p></p><p>Those ideas were new. They had a sense of Dynamic Quality.</p><p></p><p>But now, after watching the the original Star Trek, TNG, DS9, Voyager, Enterprise, and all of the movies, I have come to the point where the Earth "on the brink of disaster" for the fiftieth time just doesn't cut it anymore.</p><p></p><p>A new stylish ship and new uniforms and new aliens with new makeup just doesn't cut it.</p><p></p><p></p><p> </p><p></p><p>I'm not saying I want this hypothetical new show to focus in on negativity. I'll gladly watch heroes battle foes and win all over again. I'd just like to see radically different conflicts. I think we have stretched the Federation to its creative limit. (I'd really like to see a Foundation/Asimov thingy happen with Star Trek.)</p><p></p><p> </p><p></p><p>True. Concepts that don't understand that the hero is supposed to win in the end generally fail. We like our escapism to have a happy ending, afterall. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p> </p><p></p><p>Well, yes and no. Yes: break apart the Federation. No: keep humans, vulcans, romulans, klingons, holodecks and space ships. I don't want the writers to fully abandon everything that has gone on beforehand. I would instead like them to break our expectations. To do this, you need to shake things up a little. Well, maybe not a little, but a lot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> </p><p></p><p>RL is completely different from entertainment. I look for as little conflict as possible in reality. (That's why life is inherently boring. *grin*)</p><p></p><p>However, conflict is what makes entertainment so dang neat. (Also, the tidy little bow of a happy ending doesn't hurt either.)</p></blockquote><p></p>
[QUOTE="ConcreteBuddha, post: 561624, member: 3139"] My point exactly. We have been on the brink of disaster forever. How many times has the Earth been "almost blown up?" [B] [/B] Not dynamic for the show, but dynamic for me. Explanation: When I was first watching the show, I was entralled with the idea of the Federation, the characters, the aliens, the ships... Those ideas were new. They had a sense of Dynamic Quality. But now, after watching the the original Star Trek, TNG, DS9, Voyager, Enterprise, and all of the movies, I have come to the point where the Earth "on the brink of disaster" for the fiftieth time just doesn't cut it anymore. A new stylish ship and new uniforms and new aliens with new makeup just doesn't cut it. [B] [/B] I'm not saying I want this hypothetical new show to focus in on negativity. I'll gladly watch heroes battle foes and win all over again. I'd just like to see radically different conflicts. I think we have stretched the Federation to its creative limit. (I'd really like to see a Foundation/Asimov thingy happen with Star Trek.) [B] [/B] True. Concepts that don't understand that the hero is supposed to win in the end generally fail. We like our escapism to have a happy ending, afterall. ;) [B] [/B] Well, yes and no. Yes: break apart the Federation. No: keep humans, vulcans, romulans, klingons, holodecks and space ships. I don't want the writers to fully abandon everything that has gone on beforehand. I would instead like them to break our expectations. To do this, you need to shake things up a little. Well, maybe not a little, but a lot. :) [B] [/B] RL is completely different from entertainment. I look for as little conflict as possible in reality. (That's why life is inherently boring. *grin*) However, conflict is what makes entertainment so dang neat. (Also, the tidy little bow of a happy ending doesn't hurt either.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
(OT) Star Trek Nemesis
Top