Other "paladins"?

Pretty much, though I believe the designers had mentioned that a 10-level version of the Hellknight was coming. Not sure what book (possibly the World Guide?) as I could not locate the quote.
 

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I had this idea for a new based class called a champion. The champion is a martial warrior which has entered into a pact with an otherworldly entity. The champion would have some baseline abilitys which are shared between all pact and some pact ability unique to each type of pact.

For example a pact with some sort of lawfull good outsider would have abilities similar to a paladin

While one dedicated to an undead pact might have strange undead type abilities.
 

The 15-level prestige class for the Hellknight we published in Pathfinder AP #27 was something of an experiment. We've re-designed the prestige class back into a standard 10-level prestige class for its inclusion in the Inner Sea World Guide (which, I believe, is finally shipping this week... WOO HOO!!!).
 

Heh, I just downloaded my subscription copy and was coming post that the 10-level version was indeed in the new campaign setting. Thanks James!
 

Doesn't really help the OP's query, but in my games Paladins can be Any Good and Blackguards can be Any Evil, as it is Good and Evil that the classes represent. I seriously despise the notion that Lawful Good is somehow "the best good" and that Chaotic Evil is "the worst evil"; if alignment were intended to work that way, there would be no purpose behind two axes of alignment to begin with.
 

Doesn't really help the OP's query, but in my games Paladins can be Any Good and Blackguards can be Any Evil, as it is Good and Evil that the classes represent. I seriously despise the notion that Lawful Good is somehow "the best good" and that Chaotic Evil is "the worst evil"; if alignment were intended to work that way, there would be no purpose behind two axes of alignment to begin with.

Not trying to threadjack here - but, ooooooh! I like that idea. Yoink.
 


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