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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Overpowered Scrolls? - Casting spells without slots
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<blockquote data-quote="lichmaster" data-source="post: 8492264" data-attributes="member: 6683330"><p>I think given the odds of success it is OK for a character to upcast a spell written on a scroll by just passing the spellcasting check.</p><p></p><p>If you think about it, the scroll is a one off object that allows you to cast a spell you don't necessarily know, and without burning a spell slot.</p><p>The normal usage of the scroll is thus safe, but limited by the minimum level of the spell that is written on the scroll: one could create an upcast Fireball scroll, in principle, and doing so could actually be a very good use of downtime IMO, spending resources and spell slots when not needed and having some spare ones when needed (=> high level npcs should always have several scrolls IMO)</p><p></p><p>The possibility of casting higher level spells than currently possible through scrolls is interesting especially from a narrative pov (we are not able to raise dead yet, but we found a scroll to do so, let's cross fingers and hope it works)</p><p>Upcasting scrolls "for free" is more interesting from a mechanical pov: in order to have a chance to upcast the spell (roughly 30-60% chance of success) you give up the auto-success, and risk of burning the scroll without any effect. In a game where scrolls are relatively abundant, it could make for a fun "gambler wizard" build.</p></blockquote><p></p>
[QUOTE="lichmaster, post: 8492264, member: 6683330"] I think given the odds of success it is OK for a character to upcast a spell written on a scroll by just passing the spellcasting check. If you think about it, the scroll is a one off object that allows you to cast a spell you don't necessarily know, and without burning a spell slot. The normal usage of the scroll is thus safe, but limited by the minimum level of the spell that is written on the scroll: one could create an upcast Fireball scroll, in principle, and doing so could actually be a very good use of downtime IMO, spending resources and spell slots when not needed and having some spare ones when needed (=> high level npcs should always have several scrolls IMO) The possibility of casting higher level spells than currently possible through scrolls is interesting especially from a narrative pov (we are not able to raise dead yet, but we found a scroll to do so, let's cross fingers and hope it works) Upcasting scrolls "for free" is more interesting from a mechanical pov: in order to have a chance to upcast the spell (roughly 30-60% chance of success) you give up the auto-success, and risk of burning the scroll without any effect. In a game where scrolls are relatively abundant, it could make for a fun "gambler wizard" build. [/QUOTE]
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Overpowered Scrolls? - Casting spells without slots
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