DM_Jeff
Explorer
So here's the basic thing that happened last game that for some reason has never come up before in 4 years of 3.5 D&D.
Player: "I overrun the hobgoblin while charging in my large size with Improved Overrun."
Me: "Ok, he still gets an AoO because Improved Overrun just gives you +4 to the roll and he can't choose to move."
Player: "Cool, let's do it!"
**Hobgob blows his AoO. We compare rolls next, and she beats the hobgoblin, easily**
Player: "So now he's prone! I attack him!"
Me: "But, it says you can attempt an overrun as a standard action taken during your
move. (In general, you cannot take a standard action during a move; this is an exception.). You can't take 2 standard actions!"
Player: "But, next it says you can make an overrun as part of a charge... A charge is a double move plus an attack at the end... If it's part of the charge then I get a double move as an overrun plus an attack from the charge, right?"
Me:
In the end, My games never run like this. The word "but" hardly ever comes out of a player's mouth and we resolve stuff like this very quickly. I ruled at the moment that she could (it was a stupid hobgoblin 4 CR's below her, it was meant to die). But I wanted to investigate this further.
As I wrote this email I think this is an attmept to cheese something extra out of the rules. But the rules seem pretty clear. Overrun = movement, you can overrun while charging, charging allows attack at the end. Thoughts and opinions very welcome, however.
-DM Jeff
Player: "I overrun the hobgoblin while charging in my large size with Improved Overrun."
Me: "Ok, he still gets an AoO because Improved Overrun just gives you +4 to the roll and he can't choose to move."
Player: "Cool, let's do it!"
**Hobgob blows his AoO. We compare rolls next, and she beats the hobgoblin, easily**
Player: "So now he's prone! I attack him!"
Me: "But, it says you can attempt an overrun as a standard action taken during your
move. (In general, you cannot take a standard action during a move; this is an exception.). You can't take 2 standard actions!"
Player: "But, next it says you can make an overrun as part of a charge... A charge is a double move plus an attack at the end... If it's part of the charge then I get a double move as an overrun plus an attack from the charge, right?"
Me:

In the end, My games never run like this. The word "but" hardly ever comes out of a player's mouth and we resolve stuff like this very quickly. I ruled at the moment that she could (it was a stupid hobgoblin 4 CR's below her, it was meant to die). But I wanted to investigate this further.
As I wrote this email I think this is an attmept to cheese something extra out of the rules. But the rules seem pretty clear. Overrun = movement, you can overrun while charging, charging allows attack at the end. Thoughts and opinions very welcome, however.
-DM Jeff
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