Overshadowed by Elminster?

Have you been overshadowed by canonical NPCs in game?

  • Yes (Please elaborate)

    Votes: 31 25.8%
  • No

    Votes: 83 69.2%
  • Other (Please elaborate)

    Votes: 6 5.0%

  • Poll closed .
Personally, I see such things as a sign of bad DMing. You can easily use signature characters from a setting without taking the spotlight off of the players.

In my years of DMing I've had Elminster show up once for comedic effect, twice to offer obscure advice, and once to offend one of my players' clerics in my FR games. All of those appearances were scripted into modules that I used in high school, and none of them solved the players' problems or even detracted from their top billing.

My players have been face to face with Fzoul Chembryl twice. Once was in one of the afore-mentioned modules (Curse of the Azure Bonds, one of my and my players' favorites), and once was in a homebrew. The first time they fought him for control of a relic to slay Moander. The second time a different group of heroes were attacking a Cyricist band of Zhents while Fzoul was working for Iyachtu (sp?). The last battle involved some kind of arcane artifact that the Cyricists had stolen from the Xvimites, and there were lots of bad rolls on the side of the PCs. At the end the villains lay vanquished and the fighter was at 0 hp with everyone else stabilized in the negatives, meaning the fighter was the only one barely coherent. I described a dreamlike sequence where through his haze of pain he saw Fzoul enter the chamber with a squad of Zhent soldiers before taking in the scene, thanking the fighter, taking the artifact and tossing a bag of gold at the bleeding warrior's feet. Far from seeing it as any sort of 'here there be gods' cameo, the players (knowing me) understood that rather than be ambushed by Fzoul's forces on the way out of the complex, I had given them a near-miss in what I considered to be the most cinematic way. I never got any complaints about it.

A player of mine hunted down and killed Raistlin Majere in my one and only Dragonlance campaign, just because he could. I didn't pull any punches in the fight, but the player got in some lucky shots.

Oh, and I have used Darth Vader in a Star Wars campaign before. My players considered it their bounty hunter's fault, though. They were trying to flush out an old surviving Jedi in the Rebellion era, and the bounty hunter had the bright idea of doing so by manipulating some images of Vader stolen off of the Galactic News Net and putting out a transmission that claimed he was coming to the planet they had tracked the Jedi down to due to reports of fugitives in that sector. The bounty hunter was expecting to wait at one of the major ports and see if the old guy tried to get offworld. The problem is that in that era, the Empire controls the Galactic News Net. When Vader's spies got ahold of that footage and relayed it to him, he was very curious as to why anyone should think he would be interested in that world and who would have the audacity to use his image for their own ends. The next day there actually were Star Destroyers in orbit watching any inbound or outbound ships, and the PCs were so pissed at their bounty hunter that they ditched him during a shootout with some of the local thugs they'd made enemies of....
 

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i don't find it so much that it is an issue itself, but rather, the "threat" of it being a possibility makes one more obstacle for a DM to handle.
So it becomes an inconvinience for a DM to devise why "power NPC" isn't involved somehow in this event that would logically grab that NPC's attention.

It's not always impossible for DMs to figure out something, but the fact that they have to does add a little to the DMs stack to handle.
 

One of the very few times I played a FR game my party was saved by this uber-awesome good aligned drow ranger.;)
I've never played in a FR campaign (hate the setting...) but my fellow players told me about this one.

I also remember a Dragonlance adventure where one of the major players appeared as a deus ex machina. And in the homebrew campaign of the same DM it happened all the time that our party was watching extended 'cut-scenes' while powerful DMpcs solved adventures for us...
I still wonder how we managed to play so long despite not having fun.

My single attempt to give Shadowrun a try also involved the narcissistic GM using the pc he was playing in another GMs Shadowrun game as a DMpc who stole everyone's show. That was _really_ bad.
 

It is pretty bad when a bad DM brings up a Mary Sue DMPC to "save the day" and make the party irrelevant...

It is also bad when you have to make contrived excuses in the story to make the characters be "the only ones who can save the world"....
"Wait, what about Elminster, Khelben, Simbul, etc??"
"Er, they are all busy elsewhere!"
"Ah, then this quest can't be that important, right?"
 


Not since high school.

:p

I voted "no" but PC's post reminded me of one DM we had in the D&D club circa 8th or 9th grade who had a few *key* NPCs (some kind of member of royalty was one that I recall) he made up kind of stealing the show/saving our butts. I think most of the time he (the DM) meant well by saving our butts, but it was actually annoying (to me anyway).
 

in the one FR campaign I DM'd, I purposefully set it in the future where all of the "named" NPC's where MIA (presumed dead in-game, but as a DM I decided that they were off having some adventure in a plane where 1 day for them was 10 years for Faerun). I put the world on the edge of outright anarchy with competing mages, warlords, etc trying to fill the power gaps left and actually making the PC's important on the grand scheme of things.
 




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