There's ALWAYS a catch.
I knew not everyone would want to hear what I had to say. And not everyone will agree with it once they get the books. And some people will feel that because I can;t say everything, it's worse than my saying nothing.
from a practical point of view, Wizards has given me a chance to promote myself as a game designer to those who may want 4e designers sooner, rather than later. I want to do that.
At the same time, it sucks to work on a game you don't like. I've done it. I have less reason than ever to do it now, because I got an office job last year. My financial stability isn't connected to my ability to write about elves anymore.
If I didn't like 4e, I wouldn't want more 4e work. If I didn't want more 4e work, I wouldn't say anything. And, since I may get hired by other 4e publishers, I certainly wouldn't say anything I can't back up with other people who -do- have access to the new OGL and the current rules.
But most importantly, I told some people who like what I read I'd say more when I could. I can now, so I did.
Most of you have been very cool about my limited speaking options. Thanks.
Owen K.C. Stephens