Jeff Wilder
First Post
I've been out-pedanted!Mouseferatu said:Well, if we're being pedantic*
I've been out-pedanted!Mouseferatu said:Well, if we're being pedantic*
Morrick said:As a player from way back when D&D was actually a roleplaying game
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Most 3.5 enthusiasts don't have an issue with 4E. They have an issue with WotC.
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So before you start throwing mud at Paizo or ignorantly marginalizing 3.5 enthusiats
Mouseferatu said:Nonsense. It's an RPG with a tactical combat system. The "it's a boardgame" comment is getting old--especially since I've yet to see it come from anyone who's actually seen the whole rules set and given it a fair shake.
No, i think new classes and races will be allowed by the GSL. If not, that would limit supplements to adventures, and while I am definitely mostly interested in that, I don't think it will make a viable GSL, even to the eyes of WotC.xechnao said:Well it makes some sense what to suspect from the GSL regarding how 4e is made and the product line Wotc has already announced.
With GSL the only 4e rule additions I can see are talent paths on existing classes, magic items, equipment, fluff and encounters. No new classes or races for example. In the encounter field I can see monster design -so hopefully ToH would be ok for 4e- of course supposedly GSL actually does come out and tries to be as open as it can be.
Mustrum_Ridcully said:No, i think new classes and races will be allowed by the GSL. If not, that would limit supplements to adventures, and while I am definitely mostly interested in that, I don't think it will make a viable GSL, even to the eyes of WotC.
No, we're not. As long as the major combat chapter and other core rules cannot be reprinted, people always need to have read the PHB to understand this parts. If you're not allowed to explain core terms like "per encounter" (or even what Extended Rest / Short Rest means), you can't give the players a complete game without the PHB 4E. And that's what the GSL seems to be about. That were to a major part the limitations of the D20 License, too, if I am not mistaken.xechnao said:If classes and races are allowed we are back to OGL again. Not only that but since Wotc has omitted popular races and classes in their first products and probably plans to cover them in future products they better not allow some kind of attrition they rather avoid.
Mustrum_Ridcully said:No, we're not. As long as the major combat chapter and other core rules cannot be reprinted, people always need to have read the PHB to understand this parts. If you're not allowed to explain core terms like "per encounter" (or even what Extended Rest / Short Rest means), you can't give the players a complete game without the PHB 4E. And that's what the GSL seems to be about.
You know what has been old for quite some time? The persistent dismissing of other people's opinions as soemhow "wrong".Mouseferatu said:Nonsense. It's an RPG with a tactical combat system. The "it's a boardgame" comment is getting old
The board game might (and I am only saying _might_) be required if you enter combat. That would be the board game part. But there is a lot of stuff in the book that is not related to combat or the board-game aspects of combat. You don't need non-combat-board related skills, and certainly not skill challenges. You don't need a quest mechanic.BryonD said:You know what has been old for quite some time? The persistent dismissing of other people's opinions as soemhow "wrong".
Anyone who is critical of 4e is labeled a "hater", but that gets passed off a just a convinent handle. And yet "boardgame" is required to be absolute truth. The reality remains that relative to 3E the game has moved toward a more gamist set up and feels (relatively) more like a board game than what we want. So our standards are not the same as yours. Fine. But if you want to support 4e, and particularly as someone who is viewed as connected to WotC, being arrogantly dismissive of other people's views is a pretty dumb way to go about it.
Designers have flat out stated that the system shifts to a more gamist approach. If you like it that way then good for you. But it isn't remotely "nonsense" that many of us strongly don't.
I wager to say it's more then 15 pages. Their is a lot of core aspects in the 4E mechanics that if you can't reprint them, you can't have a full game. What's a slide vs a push vs a pull vs a shift vs a move? What means extended rest? What are healing surges? What's Second Wind? What can I do with the Thievery skill, or Bluff? What actions can people take? What's a round?I think what you are thinking is not practically viable at this point. If one wants to give a complete product it is very easy for him to do if you allow him to make classes. Especially in 4e which follows exception based design.
Besides, what will the selling point of PHB then be? 15 pages