My subscription to Dungeon lapsed about the same time as Poly went away, and I haven't had the finances to renew. I really enjoyed the Poly mag, since I play or run games in various genres (D&D, Modern/Future, and Star Wars). Of the mini-games, there were only two that I had no use for (the rock-n-roll and the video game mini-games). I used V for Victory, Pulp Heroes and Iron Lords of Jupiter, and parts of most of the others (that 'Cannonball Run' mini-game was very entertaining).
So, I miss it, but I think Dungeon's D&D content has vastly improved lately.
In the last 6 months, I've picked up Dungeon every month, though. I love the three adventure format (low, med, high level), and though the additional articles aren't always useful, they're usually entertaining. Still can't get into Downer...
The Istivin storyline was phenomenal. Haven't had a chance to use it yet, but it looks fun... then we've had adventures with Demogorgon and Grazzt peripherally involved. Can't get any more D&D than that.
I'm using this adventure from 120 in my next session:
The Obsidian Eye
by Nicolas Logue and Brendan Victorson
The shifting desert sands have revealed an ancient obelisk from a forgotten age, an obsidian monolith whose presence is having an unsettling effect on the surrounding desert. Ancient dead arise from the dunes, dangerous jackalweres launch attacks on caravans and villages, and the mysterious Order of the Obsidian Eye has flocked to the unearthed ruin for reasons no doubt dire. What monstrous portents do these events foretell? A D&D adventure for 3rd-level characters.
I used to build all my own adventures by hand, but time has become constrained, so I just piece them together out of my stack of Dungeons, now. Actually started building a new one for my kids last night.
Soon as I get a spare C-note, I'm re-upping for 3 years. Never had a use for Dragon, other than random articles over the years (wandering damage, etc.)