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Paizo no longer publishing Dungeon and Dragon
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<blockquote data-quote="takasi" data-source="post: 3464535" data-attributes="member: 20194"><p>So this new campaign setting, what's "cool" about it? What makes it stand out from all the other generic stuff out there? If it's Greyhawk 2 I might as well stick with the original and play Living Greyhawk. </p><p></p><p>Is there anything unique about the setting?</p><p></p><p>I always thought that if you used a specific setting you could make a better adventure path. Instead of trying to be vanilla you can add your own flavor.</p><p></p><p>I mean really it's an adventure path. If people are using it, they probably want it to dominate their campaign. So is it going to try to please as many people as possible, like you supposedly had to with Dungeon, or are you going to make something unique and cool that doesn't fit at every table but drips with flavor?</p><p></p><p>Take Burning Sky for example. That's definately not a very portable path. I definately couldn't easily put it in FR or Eberron or even Greyhawk without turning those settings into something they aren't. However, by just using the info they've given I think the players like it better than Savage Tide (which they feel is a little too generic and shallow).</p></blockquote><p></p>
[QUOTE="takasi, post: 3464535, member: 20194"] So this new campaign setting, what's "cool" about it? What makes it stand out from all the other generic stuff out there? If it's Greyhawk 2 I might as well stick with the original and play Living Greyhawk. Is there anything unique about the setting? I always thought that if you used a specific setting you could make a better adventure path. Instead of trying to be vanilla you can add your own flavor. I mean really it's an adventure path. If people are using it, they probably want it to dominate their campaign. So is it going to try to please as many people as possible, like you supposedly had to with Dungeon, or are you going to make something unique and cool that doesn't fit at every table but drips with flavor? Take Burning Sky for example. That's definately not a very portable path. I definately couldn't easily put it in FR or Eberron or even Greyhawk without turning those settings into something they aren't. However, by just using the info they've given I think the players like it better than Savage Tide (which they feel is a little too generic and shallow). [/QUOTE]
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