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Paizo no longer publishing Dungeon and Dragon
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<blockquote data-quote="Steel_Wind" data-source="post: 3465284" data-attributes="member: 20741"><p>Well...WotC is in a bit of a bind. It's still too early to release 4th edition - but the rules are filling out to the point where we are well past the fictional "Underwater Companion" that people used to make fun of ICE for when it was in its "too many friggin rulebooks" stage.</p><p></p><p>The "Underwater Companion" stage for 3.5 (hello <em>Stormwrack</em>) is long in the rear view mirror - and there are miles to go yet.</p><p></p><p>So we've seen what WotC has been doing - a transition to more and larger published adventures. And that's where the problems start. (Add in a desire to draw D&D players in with a WoW style online subscription and it just gets worse...)</p><p></p><p>You have WotC and this supposedly great FR Adventure Path - and it's not really rocking the boat much, is it? Few of their adventures are, comparitively speaking.</p><p></p><p>And I would say that's because WotC has the problem of trying to compete against a higher quality - and much cheaper licensed product - <em>Dungeon Magazine</em>. The Adventure Path concept in Dungeon became too popular.</p><p></p><p>They decided that was something they didn't want to compete against anymore. Which is why we have never seen an <strong><span style="color: SandyBrown">Age of Worms</span></strong> hardcover (and never will). And it's a pretty significant factor in why they've decided to kill Dungeon, in my opinion.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 3465284, member: 20741"] Well...WotC is in a bit of a bind. It's still too early to release 4th edition - but the rules are filling out to the point where we are well past the fictional "Underwater Companion" that people used to make fun of ICE for when it was in its "too many friggin rulebooks" stage. The "Underwater Companion" stage for 3.5 (hello [I]Stormwrack[/I]) is long in the rear view mirror - and there are miles to go yet. So we've seen what WotC has been doing - a transition to more and larger published adventures. And that's where the problems start. (Add in a desire to draw D&D players in with a WoW style online subscription and it just gets worse...) You have WotC and this supposedly great FR Adventure Path - and it's not really rocking the boat much, is it? Few of their adventures are, comparitively speaking. And I would say that's because WotC has the problem of trying to compete against a higher quality - and much cheaper licensed product - [I]Dungeon Magazine[/I]. The Adventure Path concept in Dungeon became too popular. They decided that was something they didn't want to compete against anymore. Which is why we have never seen an [B][COLOR=SandyBrown]Age of Worms[/COLOR][/B] hardcover (and never will). And it's a pretty significant factor in why they've decided to kill Dungeon, in my opinion. [/QUOTE]
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