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*Dungeons & Dragons
Paladin just committed murder - what should happen next?
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<blockquote data-quote="5ekyu" data-source="post: 7814348" data-attributes="member: 6919838"><p>As I read more and more about this situation, I want in the next PHB the following errata to the Paladin...</p><p></p><p>"Players may ask the question out-of-character to the GM "what does my character know the teachings of my order would either require or point me to do?"</p><p></p><p>As in, then cplayer haven't been shown the light, the player has not had the education or divine inspiration and levels of actual hands on divine work on what his earth requires... but the character has. </p><p></p><p>As in, putting this "quandry" squarely back on the GM before the scene is resolved to either point to the "oath friendly option" (or admit there isnt one) is key. </p><p></p><p>Oath of ancients for me given a current world-leading quest does not lead me to seeing not choosing to fight and die here as oath breaking.</p><p></p><p>But then I draw a heavy distinction between trying and failing and breaking an oath. Thebpaladin tried to save someone by carrying them away. They failed when they got cornered by the dragon. </p><p></p><p>The both die or injured guy dies options presented are not ones that to me fault the character. The player not figuring out some other way, there, on the spot, is not oath breaking... it might be seen as a failure go achieve the miraculous but nothing in the oath requires a batting average of 1000.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7814348, member: 6919838"] As I read more and more about this situation, I want in the next PHB the following errata to the Paladin... "Players may ask the question out-of-character to the GM "what does my character know the teachings of my order would either require or point me to do?" As in, then cplayer haven't been shown the light, the player has not had the education or divine inspiration and levels of actual hands on divine work on what his earth requires... but the character has. As in, putting this "quandry" squarely back on the GM before the scene is resolved to either point to the "oath friendly option" (or admit there isnt one) is key. Oath of ancients for me given a current world-leading quest does not lead me to seeing not choosing to fight and die here as oath breaking. But then I draw a heavy distinction between trying and failing and breaking an oath. Thebpaladin tried to save someone by carrying them away. They failed when they got cornered by the dragon. The both die or injured guy dies options presented are not ones that to me fault the character. The player not figuring out some other way, there, on the spot, is not oath breaking... it might be seen as a failure go achieve the miraculous but nothing in the oath requires a batting average of 1000. [/QUOTE]
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Paladin just committed murder - what should happen next?
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