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Paladin just committed murder - what should happen next?
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<blockquote data-quote="5ekyu" data-source="post: 7814361" data-attributes="member: 6919838"><p>[USER=6677017]@Sword of Spirit[/USER]</p><p>"Some assumptions that people seem to be making are (to elaborate on and add to my previous ones):</p><p>1) It was obvious to the player that if the paladin didn't give up the NPC their character would die. Sub assumptions to this might include:</p><p>1a) The paladin was alone and overwhelmingly outmatched.</p><p>1b) The paladin was in a blind alley situation with literally no way within the game rules to escape the dragon.</p><p>1c) Dragons in this game are not known to negotiate. It is worth noting that D&D editions (including 5e) actually often say that certain varieties of evil dragons will negotiate and be willing to leave you alone in exchange for treasure or such, though the player may not be familiar with that.</p><p>1d) The paladin didn't have any tricks up their sleeve to allow them to sacrifice themselves and save the NPC."</p><p></p><p>We know it was paladin trying to save someone by carrying them. That leads to conclusion about who the paladin believes is better able to run. Away at that moment.</p><p>We know the paladin was cornered by the dragon. There was not a mention of the Paladino's party being cornered. The party was not even mentioned as involved in this exchange. </p><p>Adult dragon vs 7th level pc.</p><p></p><p>One can imagine all sorts of things not mentioned that completely change the scenario... but this is what we know.</p><p></p><p>Oh, we also know there is an ongoing save the whole world quest, the player said the character did not want to die and wanted to continue that quest. </p><p></p><p>We can imagine this scene took place on the rock of dragon smiting but if it did the poster did not think that important enough to mention. </p><p></p><p>To me the paladin failed to save the victim... failing is not the same as breaking his oath.</p><p></p><p>As player I long ago decided to ask the GM "what do my years of learning this faith, its devotion and tenets tell me the right choices within my code and credo are? what do the many allegories, lore and parables tell me is the "proper" path?"</p><p></p><p>Then, whatever not I in character choose to do is fine with an informed eye, it's an informed choice. </p><p></p><p><strong>If nothing else, it might serve to expose some cases of kobayashi maruing of players who made the mistake of playing a character with ties to the world under the wrong GM.</strong></p></blockquote><p></p>
[QUOTE="5ekyu, post: 7814361, member: 6919838"] [USER=6677017]@Sword of Spirit[/USER] "Some assumptions that people seem to be making are (to elaborate on and add to my previous ones): 1) It was obvious to the player that if the paladin didn't give up the NPC their character would die. Sub assumptions to this might include: 1a) The paladin was alone and overwhelmingly outmatched. 1b) The paladin was in a blind alley situation with literally no way within the game rules to escape the dragon. 1c) Dragons in this game are not known to negotiate. It is worth noting that D&D editions (including 5e) actually often say that certain varieties of evil dragons will negotiate and be willing to leave you alone in exchange for treasure or such, though the player may not be familiar with that. 1d) The paladin didn't have any tricks up their sleeve to allow them to sacrifice themselves and save the NPC." We know it was paladin trying to save someone by carrying them. That leads to conclusion about who the paladin believes is better able to run. Away at that moment. We know the paladin was cornered by the dragon. There was not a mention of the Paladino's party being cornered. The party was not even mentioned as involved in this exchange. Adult dragon vs 7th level pc. One can imagine all sorts of things not mentioned that completely change the scenario... but this is what we know. Oh, we also know there is an ongoing save the whole world quest, the player said the character did not want to die and wanted to continue that quest. We can imagine this scene took place on the rock of dragon smiting but if it did the poster did not think that important enough to mention. To me the paladin failed to save the victim... failing is not the same as breaking his oath. As player I long ago decided to ask the GM "what do my years of learning this faith, its devotion and tenets tell me the right choices within my code and credo are? what do the many allegories, lore and parables tell me is the "proper" path?" Then, whatever not I in character choose to do is fine with an informed eye, it's an informed choice. [B]If nothing else, it might serve to expose some cases of kobayashi maruing of players who made the mistake of playing a character with ties to the world under the wrong GM.[/B] [/QUOTE]
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Paladin just committed murder - what should happen next?
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