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Paladin just committed murder - what should happen next?
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<blockquote data-quote="Imaculata" data-source="post: 7814833" data-attributes="member: 6801286"><p>I think that whenever a DM sets up a situation like that, expecting the players to make a particular choice, he should also expect the other choices... and be prepared for choices that he didn't think of. I think we are in agreement that this sort of scripting of player actions just doesn't work in D&D. Players are their own free minded individuals. They will usually not do what the script dictates and will often surprise their DM. That in my book is what makes D&D so much fun. D&D isn't a movie. A DM should not try to script moments of cinematic glory, and instead allow such moments to flow from the game naturally.</p><p></p><p>So when the DM does try to script such a cinematic moment, and it doesn't work out as he intended, he can't then turn around and punish the players for not doing what he wanted.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7814833, member: 6801286"] I think that whenever a DM sets up a situation like that, expecting the players to make a particular choice, he should also expect the other choices... and be prepared for choices that he didn't think of. I think we are in agreement that this sort of scripting of player actions just doesn't work in D&D. Players are their own free minded individuals. They will usually not do what the script dictates and will often surprise their DM. That in my book is what makes D&D so much fun. D&D isn't a movie. A DM should not try to script moments of cinematic glory, and instead allow such moments to flow from the game naturally. So when the DM does try to script such a cinematic moment, and it doesn't work out as he intended, he can't then turn around and punish the players for not doing what he wanted. [/QUOTE]
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Paladin just committed murder - what should happen next?
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