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Paladin just committed murder - what should happen next?
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<blockquote data-quote="Celebrim" data-source="post: 7814936" data-attributes="member: 4937"><p>Ultimately, despite the force that everyone is arguing with, I don't think that there is actually a very wide range of opinions in the thread. </p><p></p><p>I actually think the GM saw this as a win-win situation, and planned to have the dragon flee if the Paladin stood his ground, or at least not kill the PC (through the bargain mechanic) if the Paladin did not. The problem that the OP now finds himself in is that he had not fully planned for what would happen if the Paladin acquiesced to the request, and now what's the boards advice/assurance on what the proper consequences to the Paladin should be.</p><p></p><p>And so there is really only two camps here:</p><p></p><p>a) Give him a slap on the wrist. The Paladin didn't really do anything wrong. He was in a no win scenario. Anything more than a slap on the wrist would be a direct insult to the player and is poor DMing.</p><p></p><p>b) The Paladin violated his Oath and acted in a manner very unbecoming a Paladin, and if you just give a slap on the wrist not only are you making the scene that was created involving the brutal death of an NPC while you stood back and let it happen meaningless, and not only are you making more meaningless any play that proceeds from this scene, but you are more or less endorsing the cowardly behavior and you should expect then to get more of the same with the player finding self-interested excuses for not behaving like a Paladin. And ultimately that makes the PC a weaker and less interesting protagonist, means that you have no real impetus toward having some sort of character arc here, since the player can just ignore this scene, and makes the game less satisfactory for all participants. Or as a general rule, emotionally powerful scenes should carry large game consequences.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7814936, member: 4937"] Ultimately, despite the force that everyone is arguing with, I don't think that there is actually a very wide range of opinions in the thread. I actually think the GM saw this as a win-win situation, and planned to have the dragon flee if the Paladin stood his ground, or at least not kill the PC (through the bargain mechanic) if the Paladin did not. The problem that the OP now finds himself in is that he had not fully planned for what would happen if the Paladin acquiesced to the request, and now what's the boards advice/assurance on what the proper consequences to the Paladin should be. And so there is really only two camps here: a) Give him a slap on the wrist. The Paladin didn't really do anything wrong. He was in a no win scenario. Anything more than a slap on the wrist would be a direct insult to the player and is poor DMing. b) The Paladin violated his Oath and acted in a manner very unbecoming a Paladin, and if you just give a slap on the wrist not only are you making the scene that was created involving the brutal death of an NPC while you stood back and let it happen meaningless, and not only are you making more meaningless any play that proceeds from this scene, but you are more or less endorsing the cowardly behavior and you should expect then to get more of the same with the player finding self-interested excuses for not behaving like a Paladin. And ultimately that makes the PC a weaker and less interesting protagonist, means that you have no real impetus toward having some sort of character arc here, since the player can just ignore this scene, and makes the game less satisfactory for all participants. Or as a general rule, emotionally powerful scenes should carry large game consequences. [/QUOTE]
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Paladin just committed murder - what should happen next?
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