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Community
General Tabletop Discussion
*Dungeons & Dragons
Paladin just committed murder - what should happen next?
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<blockquote data-quote="Oofta" data-source="post: 7815428" data-attributes="member: 6801845"><p>An analogous scenario, at least as far as I see it.</p><p></p><p>Let's say that the PC has a ring that they inherited. Something they thought was just a normal ring, maybe a signet ring, but just one of those trinket things you roll for. The DM decided that everyone should start having some minor magical item and decided that the ring is a Ring of Feather Fall. The PC does not know this, never having fallen more than 10 feet.</p><p></p><p>An NPC is falling off a cliff, the PC paladin could jump after him. The DM knows they will both be okay, he's decided that anything the paladin can carry will also be covered by the feather fall magic.</p><p></p><p>Instead, the PC lets the NPC plummet to his doom and DM accuses the paladin of murder. After all, the PC could have saved the NPC.</p><p></p><p>Is this an unlikely event? Sure. So is a relatively low level PC "staring down" an adult dragon.</p><p></p><p>I don't see any moral difference in the two scenarios. In neither one did the player know that there was a chance to save the NPC. </p><p></p><p>If this scenario come up and it's this critical to the PC, it's time for a sidebar. I try to avoid these in game, but once in a blue moon I just have to stop the action and make sure the player knows the consequences of their action. Because maybe I haven't communicated the scene or the ramifications clearly enough. Maybe the player just doesn't grasp the seriousness of the situation. In this scenario I would have at the very least given the player an insight or nature check to know that it might be possible to talk their way out of the situation.</p><p></p><p>Unless something isn't clear the OP is doing a "gotcha".</p></blockquote><p></p>
[QUOTE="Oofta, post: 7815428, member: 6801845"] An analogous scenario, at least as far as I see it. Let's say that the PC has a ring that they inherited. Something they thought was just a normal ring, maybe a signet ring, but just one of those trinket things you roll for. The DM decided that everyone should start having some minor magical item and decided that the ring is a Ring of Feather Fall. The PC does not know this, never having fallen more than 10 feet. An NPC is falling off a cliff, the PC paladin could jump after him. The DM knows they will both be okay, he's decided that anything the paladin can carry will also be covered by the feather fall magic. Instead, the PC lets the NPC plummet to his doom and DM accuses the paladin of murder. After all, the PC could have saved the NPC. Is this an unlikely event? Sure. So is a relatively low level PC "staring down" an adult dragon. I don't see any moral difference in the two scenarios. In neither one did the player know that there was a chance to save the NPC. If this scenario come up and it's this critical to the PC, it's time for a sidebar. I try to avoid these in game, but once in a blue moon I just have to stop the action and make sure the player knows the consequences of their action. Because maybe I haven't communicated the scene or the ramifications clearly enough. Maybe the player just doesn't grasp the seriousness of the situation. In this scenario I would have at the very least given the player an insight or nature check to know that it might be possible to talk their way out of the situation. Unless something isn't clear the OP is doing a "gotcha". [/QUOTE]
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Paladin just committed murder - what should happen next?
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