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*Dungeons & Dragons
Paladin just committed murder - what should happen next?
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<blockquote data-quote="Oofta" data-source="post: 7819712" data-attributes="member: 6801845"><p>I'm done with this thread. It hasn't gone anywhere for a long time.</p><p></p><p>My advice to the OP or anyone else in the same situation is simple. Talk to the player. If they say they thought they had done the best they could and saw no way to save the NPC, believe them. Learn from your mistakes if this was not supposed to be a choice between the lesser of two evils. If you thought there was a way to save the NPC be sure to clue the player in on that.</p><p></p><p>Read the PHB and the section on "Breaking Your Oath". Paladins do not need to be perfect, they can't save everyone, they are allowed to not read your mind that they could have talked down the dragon. Not all oaths are the same. Give them a slap on the wrist if you want. Do not tell them they are now an oath breaker paladin. If this is something that continues to happen, talk to the player about what their oath means and work something out.</p><p></p><p>As far as everyone stating that all paladins must be lawful stupid death before imagined dishonor types that must sacrifice themselves in futile attempts to save everyone: it's a game. It's supposed to be fun, not impossible. I think the whole "martyrdom with no possible perceived gain" theory offensively glorifies suicide. Paladins in this edition aren't particularly powerful compared to other classes. The rules specifically allow for minor transgressions. If you tell people how they must run their PC, don't be surprised if no one plays a paladin.</p><p></p><p>Have a good one.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7819712, member: 6801845"] I'm done with this thread. It hasn't gone anywhere for a long time. My advice to the OP or anyone else in the same situation is simple. Talk to the player. If they say they thought they had done the best they could and saw no way to save the NPC, believe them. Learn from your mistakes if this was not supposed to be a choice between the lesser of two evils. If you thought there was a way to save the NPC be sure to clue the player in on that. Read the PHB and the section on "Breaking Your Oath". Paladins do not need to be perfect, they can't save everyone, they are allowed to not read your mind that they could have talked down the dragon. Not all oaths are the same. Give them a slap on the wrist if you want. Do not tell them they are now an oath breaker paladin. If this is something that continues to happen, talk to the player about what their oath means and work something out. As far as everyone stating that all paladins must be lawful stupid death before imagined dishonor types that must sacrifice themselves in futile attempts to save everyone: it's a game. It's supposed to be fun, not impossible. I think the whole "martyrdom with no possible perceived gain" theory offensively glorifies suicide. Paladins in this edition aren't particularly powerful compared to other classes. The rules specifically allow for minor transgressions. If you tell people how they must run their PC, don't be surprised if no one plays a paladin. Have a good one. [/QUOTE]
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Paladin just committed murder - what should happen next?
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