Clerics really aren't that necessary. The party can just as easily purchase healing potions. My current Eberron campaign doesn't include a cleric and they do just fine. The sorcerer could substitute a rogue with the right spells.mrjam said:We are launching a new Ptolus campaign (using only the core books+ptolus), and my players want to create the following PCs:
- human sorcerer
- half-elf monk
- elf druid
- human paladin
Could they have some problem without a rogue and a cleric?
mrjam said:We are launching a new Ptolus campaign (using only the core books+ptolus), and my players want to create the following PCs:
- human sorcerer
- half-elf monk
- elf druid
- human paladin
Could they have some problem without a rogue and a cleric?
Having both a Paladin and Druid helps bolster the healing, though you'll be inconvenienced by conditions which require anything better than Lesser Restoration to rectify. Take plenty of CLW wands and you'll be fine.mrjam said:We are launching a new Ptolus campaign (using only the core books+ptolus), and my players want to create the following PCs:
- human sorcerer
- half-elf monk
- elf druid
- human paladin
Could they have some problem without a rogue and a cleric?
Could they have some problem without a rogue and a cleric?
Herobizkit said:I'm not at all familiar with Ptolus, but I love the dream team you have set up to play. Everyone but the Sorcerer can double as front-line warriors; Monks have great saves to avoid traps and can flit all over the battlefield with the Tumble skill and the various move/attack feats; Druids make great combat Healers as well as having some battlefield control spells (like Entangle); The Sorcerer will be more of a few-trick pony but you know he'll always have the spell you need.
Multi-classing would greatly benefit this party as well:
Paladin + Favored Soul = More healin' at the drop of a hat.
Monk + Rogue = Ultimate Ninja
Druid + Fighter = More strength-at-arms
Sorcerer + Bard = Many, many magics. Many.
[Proviso: Your DM ignores Favored classes. Elves have Mage as a Favored class, so unless your Druid multis with Mage, she'll suffer an XP penalty. I ignore them IMC, and the fact that there are DM's that enforce them makes me boggle.]