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*Pathfinder & Starfinder
Paladin/Ur-Priest/Bone Knight
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<blockquote data-quote="krupintupple" data-source="post: 5345658" data-attributes="member: 58300"><p>personally, i've taken a dislike to them thematically, but not as hilariously as you've found them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>in my campaigns, i've just said that they're manipulating the mostly-unused deific power of fallen, dead or former deities. basically, the deity-stuff that was so potent and powerful that it simply cannot leave the cosmos; think about a glass water that embodies water so greatly as a philosophical concept that even after you've drank it, it's still there. yeah, not so great, but i figure that dead deities won't mind their power being borrowed for the time being.</p><p></p><p>we also swapped out "Spell Focus: Evil" for "nothing" because the class doesn't really have any real reason as to why an Ur-Priest HAS to be evil. i mean, all things considered, if you played a campaign where the PCs were goodly-heroes on a planet that was overrun with demons and their undead minions centuries ago, wouldn't an Ur-Priest who stole demonic energy to power the spells he used to battle other demons and heal his allies and bring justice to the land...kinda be a good guy?</p><p></p><p>ie: it's 1943 and you've just escaped enemy lines. you see a gun and steal it and get into a minor fire-fight. now, just because you use a stolen Nazi SS machine-gun to shoot other Nazi SS men, does not necessarily make you a bad guy.</p></blockquote><p></p>
[QUOTE="krupintupple, post: 5345658, member: 58300"] personally, i've taken a dislike to them thematically, but not as hilariously as you've found them :) in my campaigns, i've just said that they're manipulating the mostly-unused deific power of fallen, dead or former deities. basically, the deity-stuff that was so potent and powerful that it simply cannot leave the cosmos; think about a glass water that embodies water so greatly as a philosophical concept that even after you've drank it, it's still there. yeah, not so great, but i figure that dead deities won't mind their power being borrowed for the time being. we also swapped out "Spell Focus: Evil" for "nothing" because the class doesn't really have any real reason as to why an Ur-Priest HAS to be evil. i mean, all things considered, if you played a campaign where the PCs were goodly-heroes on a planet that was overrun with demons and their undead minions centuries ago, wouldn't an Ur-Priest who stole demonic energy to power the spells he used to battle other demons and heal his allies and bring justice to the land...kinda be a good guy? ie: it's 1943 and you've just escaped enemy lines. you see a gun and steal it and get into a minor fire-fight. now, just because you use a stolen Nazi SS machine-gun to shoot other Nazi SS men, does not necessarily make you a bad guy. [/QUOTE]
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