I just had the following thought on Rules forum:
Rather than give Paladins spellcasting powers, maybe they should more appropriately get Spell Resistance from 4th level? That seems to me to fit a lot better with the concept. I'd suggest SR of half level + 10, so SR 12 at 4th level, SR 13 at 6th, up to SR 20 at 20th. That would help prevent them being held, charmed etc by low-level enemy spellcasters. It's probably a bit more powerful than their spellcasting powers, but Paladins need a bit of a boost anyway IMO.
Does this seem reasonably balanced with, or a bit better than, Paladin spellcasting?
Now, what should Rangers get instead of spells - maybe a Feat every 4 levels...
Rather than give Paladins spellcasting powers, maybe they should more appropriately get Spell Resistance from 4th level? That seems to me to fit a lot better with the concept. I'd suggest SR of half level + 10, so SR 12 at 4th level, SR 13 at 6th, up to SR 20 at 20th. That would help prevent them being held, charmed etc by low-level enemy spellcasters. It's probably a bit more powerful than their spellcasting powers, but Paladins need a bit of a boost anyway IMO.
Does this seem reasonably balanced with, or a bit better than, Paladin spellcasting?
Now, what should Rangers get instead of spells - maybe a Feat every 4 levels...
