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General Tabletop Discussion
*Dungeons & Dragons
Paladins with powers being deluded/deceived?
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<blockquote data-quote="Umbran" data-source="post: 6267063" data-attributes="member: 177"><p>Whoever is doing the reviewing (a god, another paladin/cleric, or even the paladin's conscience as represented by the GM) - I would think that "reasonable effort" needs to be taken to avoid the issue. If there's a lich using mighty magics, then I can see allowing it to pass. But, if the paladin doesn't even ask the right questions so that the lich's magics come into play, we're talking dereliction of duty.</p><p></p><p>I will even go so far as to say that if the paladin botched skill checks to notice, he might still be held responsible (the power that be decides the paladin's failure, in the fiction, is an indication that he or she is unworthy) - being a paladin is *NOT EASY*. Note to paladins afraid of being deceived - don't use Wisdom as your dump stat, and take Sense Motive!</p><p></p><p>In 3e, Atonement makes all such failures recoverable, though. Specifically, the case of deception is easy to clear, so long as you find an appropriate cleric.</p><p></p><p></p><p></p><p>The d20 SRD makes no stipulation that a god or order is required. Which makes sense, since clerics don't need an actual god, either.</p><p></p><p>Such could be reviewed through their own faith or conscience, as represented by the GM. Or perhaps the power comes from the metaphysical force of Alignment that judges the paladin. Or perhaps any code powerful enough to grant power has enough metaphysical oomph to judge the paladin. </p><p></p><p>If I had a player running an "I follow a personal code" paladin, I'd sure as heck want to see the code in writing before play begins.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6267063, member: 177"] Whoever is doing the reviewing (a god, another paladin/cleric, or even the paladin's conscience as represented by the GM) - I would think that "reasonable effort" needs to be taken to avoid the issue. If there's a lich using mighty magics, then I can see allowing it to pass. But, if the paladin doesn't even ask the right questions so that the lich's magics come into play, we're talking dereliction of duty. I will even go so far as to say that if the paladin botched skill checks to notice, he might still be held responsible (the power that be decides the paladin's failure, in the fiction, is an indication that he or she is unworthy) - being a paladin is *NOT EASY*. Note to paladins afraid of being deceived - don't use Wisdom as your dump stat, and take Sense Motive! In 3e, Atonement makes all such failures recoverable, though. Specifically, the case of deception is easy to clear, so long as you find an appropriate cleric. The d20 SRD makes no stipulation that a god or order is required. Which makes sense, since clerics don't need an actual god, either. Such could be reviewed through their own faith or conscience, as represented by the GM. Or perhaps the power comes from the metaphysical force of Alignment that judges the paladin. Or perhaps any code powerful enough to grant power has enough metaphysical oomph to judge the paladin. If I had a player running an "I follow a personal code" paladin, I'd sure as heck want to see the code in writing before play begins. [/QUOTE]
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