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General Tabletop Discussion
*Dungeons & Dragons
Paladins with powers being deluded/deceived?
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<blockquote data-quote="Celebrim" data-source="post: 6268383" data-attributes="member: 4937"><p>Naturally, the dieties whose outlook I agree with the most are the ones who are deemed 'neutral good' or 'pure good' in my system.</p><p></p><p>Everyone tends to rotate the great wheel so that what is pointing up agrees with what they believe. </p><p></p><p>But even so I don't think this is as trivial of a point as some would make it. Justice is a very difficult concept. I understand why people would be appalled to think that Mercy would prevail when they feel Justice or even Vengeance is called from, and even where I disagree Mercy is always at tension with Justice. </p><p></p><p>I like to think that at some level, all the different viewpoints in my homebrew have a point. The advantage of being the DM is I don't have to choose between them. I'm a neutral referee. I can leave it ambiguous which is right, and where my heart lies, and let the players create their own meaning. It would be a mistake to think I'm fully identifying with any of my NPCs. I consider it a huge secret which deities of the game world I would prefer myself and which I pour my ideas of nobility into.</p><p></p><p>To a certain extent, I get away from this problem also by not having Paladins in my world. You'll see me using the term 'Champion'. That's the actual devoted of class used in my game, and they are explicitly in service to something and it could be anything. So I don't have to defend any Champion as being devoted to the Highest Good. The Creator expressed doesn't dwell in my campaign world, and his nature is only speculated on. So what 'Highest Good' was intended is not known and very much argued over within the campaign world.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6268383, member: 4937"] Naturally, the dieties whose outlook I agree with the most are the ones who are deemed 'neutral good' or 'pure good' in my system. Everyone tends to rotate the great wheel so that what is pointing up agrees with what they believe. But even so I don't think this is as trivial of a point as some would make it. Justice is a very difficult concept. I understand why people would be appalled to think that Mercy would prevail when they feel Justice or even Vengeance is called from, and even where I disagree Mercy is always at tension with Justice. I like to think that at some level, all the different viewpoints in my homebrew have a point. The advantage of being the DM is I don't have to choose between them. I'm a neutral referee. I can leave it ambiguous which is right, and where my heart lies, and let the players create their own meaning. It would be a mistake to think I'm fully identifying with any of my NPCs. I consider it a huge secret which deities of the game world I would prefer myself and which I pour my ideas of nobility into. To a certain extent, I get away from this problem also by not having Paladins in my world. You'll see me using the term 'Champion'. That's the actual devoted of class used in my game, and they are explicitly in service to something and it could be anything. So I don't have to defend any Champion as being devoted to the Highest Good. The Creator expressed doesn't dwell in my campaign world, and his nature is only speculated on. So what 'Highest Good' was intended is not known and very much argued over within the campaign world. [/QUOTE]
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