I've been reading en world for a long time but never registered or posted until now - just to tell you how awesome RIFTS is.
I've been playing and running RIFTS for around 18 years, on and off among other games.
I've never played the game rules by-the-book, always used a heavy amount of house-rules and on-the fly fixes - but even then the game was not about balance of any kind.
RIFTS is about a brutal, HELLISH, post-apocalyptic earth sitting at the center of a pan-dimensional mega-versal struggle.
You can play everything from a psychic slug, uneducated human scum, pixies, all the up to dragons, demons, and young gods.
It is a truly insane setting with truly insane - action oriented rules.
Best part of the rules as-is; you can often have 6 or more attack actions per round! My friends and I always used the incorrect "blow your load" method for combat where each character did all actions at once - its not how the rules are worded but it made for insanely fast and violent anime-esque combat.
I've been playing and running RIFTS for around 18 years, on and off among other games.
I've never played the game rules by-the-book, always used a heavy amount of house-rules and on-the fly fixes - but even then the game was not about balance of any kind.
RIFTS is about a brutal, HELLISH, post-apocalyptic earth sitting at the center of a pan-dimensional mega-versal struggle.
You can play everything from a psychic slug, uneducated human scum, pixies, all the up to dragons, demons, and young gods.
It is a truly insane setting with truly insane - action oriented rules.
Best part of the rules as-is; you can often have 6 or more attack actions per round! My friends and I always used the incorrect "blow your load" method for combat where each character did all actions at once - its not how the rules are worded but it made for insanely fast and violent anime-esque combat.