MarkB
Legend
That means they also cannot hustle.
Well, it's not easy running a "find the lady" scam when the cards keep getting marked by your own ichor every time you pick them up.
That means they also cannot hustle.
That means they also cannot hustle.
No problem - I made the same mistake back in 3.0.Ah, Sorry.
No problem - I made the same mistake back in 3.0.
Oddly enough one of the downsides of adding critters is that the party levels faster - it can lead to escalation.
The Auld Grump
Please don't do this. If a DM hates something about a character, and yet allows it, and then undermines it, it creates huge ill-will. The player will fumble around for a while trying to make things work before realizing that he got ripped off and cannot do what he expects to do. If the DM simply states, "I'm not allowing that, sorry," then the player can immediately recalibrate with no sense of wasted time or being undermined.Honestly, it may make the most sense to just kill the zombies fast enough that constantly raising them becomes more trouble than it's worth.
Yeah, that.Another option that might be open to you, if some of these other 'fixes' do not pan out as desired, is to simply let the player know that his character is making it difficult for you to come up with appropriate challenges and to ask him to make a different type of character.
I think Dread Necromancer is okay as a PC, but the lord of undead hordes concept specifically does not work so well for a PC. Undead really turn people off. Heck, they attract clerics, paladins, and NPCs with weird undead-slaying Prestige Classes. If you create too many undead, the Inevitible of No Making Too Many Undead may travel the multiverse to smite you. And the undead themselves... zombies are slow! The transportation issues are monumental. .. .. .. .. *snip*