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Paramount+ Will Not Proceed with Dungeons & Dragons Live-Action TV Show
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<blockquote data-quote="Abstruse" data-source="post: 9363800" data-attributes="member: 6669048"><p>The D&D movie wasn't an attempt at creating a shared universe (at least not the same way as the DCEU or Dark Universe). Dungeons & Dragons, because of the nature of D&D, had to be an ensemble movie. It's about adventuring parties. The problem with a lot of those movies is they're all set-up for sequels and spin-offs with little closure within themselves. D&D:HAT didn't include the Red Wizards to set up a film about Thay coming later. They just had a Red Wizard as a villain. All the references were easter eggs, not promises of future stories.</p><p></p><p>The big issue with the D&D movie was the timing of the release date during a packed release schedule when audiences still weren't quite comfortable returning to theaters following the pandemic lockdowns and were used to streaming. And they have been streaming the film. If I had to guess, it's because Paramount+ is the Star Trek streaming service and there's a lot of crossover between Star Trek fans and the sort of people who'd be into D&D.</p><p></p><p>As far as the budget for a live action D&D show...based on the rumors and what little info was released, it looks like they were covered with a lot of that. Setting it in the Underdark means much less spending on location shooting because it's shot on a set. That speeds up production by doing it all on a soundstage.</p><p></p><p>However, the problems with a fantasy production are still there. There's no off-the-shelf costuming (unless you re-use for another production) because nobody's selling screen-appropriate outfits and armor at cheaper prices than the costume department can make internally. All the weapons and other props have to be custom made as well. Practical make-up and other effects are also expensive, often more than CGI is (especially with the way studios use so much cheap, rushed CGI).</p><p></p><p>My guess on what happened: Hasbro sold Entertainment One which puts them in a bad place for producing anything internally like they seem to have planned. Meanwhile, Paramount's been a mess the last year or so. They cancelled two very popular and successful Star Trek shows (Prodigy and Lower Decks) while another is closing out (Discovery) and that franchise is the cash cow for Paramount. The impending sale of the company also puts a damper on starting any big projects because it's investing a lot of money in something risky, which isn't an incentive for another company to buy them. It'd also be put at risk of being first on the chopping block when the new buyer takes over.</p></blockquote><p></p>
[QUOTE="Abstruse, post: 9363800, member: 6669048"] The D&D movie wasn't an attempt at creating a shared universe (at least not the same way as the DCEU or Dark Universe). Dungeons & Dragons, because of the nature of D&D, had to be an ensemble movie. It's about adventuring parties. The problem with a lot of those movies is they're all set-up for sequels and spin-offs with little closure within themselves. D&D:HAT didn't include the Red Wizards to set up a film about Thay coming later. They just had a Red Wizard as a villain. All the references were easter eggs, not promises of future stories. The big issue with the D&D movie was the timing of the release date during a packed release schedule when audiences still weren't quite comfortable returning to theaters following the pandemic lockdowns and were used to streaming. And they have been streaming the film. If I had to guess, it's because Paramount+ is the Star Trek streaming service and there's a lot of crossover between Star Trek fans and the sort of people who'd be into D&D. As far as the budget for a live action D&D show...based on the rumors and what little info was released, it looks like they were covered with a lot of that. Setting it in the Underdark means much less spending on location shooting because it's shot on a set. That speeds up production by doing it all on a soundstage. However, the problems with a fantasy production are still there. There's no off-the-shelf costuming (unless you re-use for another production) because nobody's selling screen-appropriate outfits and armor at cheaper prices than the costume department can make internally. All the weapons and other props have to be custom made as well. Practical make-up and other effects are also expensive, often more than CGI is (especially with the way studios use so much cheap, rushed CGI). My guess on what happened: Hasbro sold Entertainment One which puts them in a bad place for producing anything internally like they seem to have planned. Meanwhile, Paramount's been a mess the last year or so. They cancelled two very popular and successful Star Trek shows (Prodigy and Lower Decks) while another is closing out (Discovery) and that franchise is the cash cow for Paramount. The impending sale of the company also puts a damper on starting any big projects because it's investing a lot of money in something risky, which isn't an incentive for another company to buy them. It'd also be put at risk of being first on the chopping block when the new buyer takes over. [/QUOTE]
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Paramount+ Will Not Proceed with Dungeons & Dragons Live-Action TV Show
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