Katana_Geldar
First Post
So, I have run a few sessions of Paranoia now and I preparing to run one for our Christmas get together and this time I am going to write it myself.
The player are going to go into space on a large shuttle/ship/rocket to spread the influence of Friend Computer to an intelligent lifeform that has been detected somewhere near Jupiter. On board are three scientists, cryogenetically frozen until they reach their destination, and the players are the crew as well as shooting any commie mutant traitors that happen to have gotten themselves aboard.
I think I've been planning this ever since I decided I would use HAL as my inspiration for Friend Computer's voice. I plan on having the various crossed-orders that I love about Paranoia games, from secret societies and service service, as well as some surprises maybe like the actual one (the broken antenna) form the film.
Any comments? Suggestions? I'm getting some music as well for the lift off.
The player are going to go into space on a large shuttle/ship/rocket to spread the influence of Friend Computer to an intelligent lifeform that has been detected somewhere near Jupiter. On board are three scientists, cryogenetically frozen until they reach their destination, and the players are the crew as well as shooting any commie mutant traitors that happen to have gotten themselves aboard.
I think I've been planning this ever since I decided I would use HAL as my inspiration for Friend Computer's voice. I plan on having the various crossed-orders that I love about Paranoia games, from secret societies and service service, as well as some surprises maybe like the actual one (the broken antenna) form the film.
Any comments? Suggestions? I'm getting some music as well for the lift off.