Cergorach
The Laughing One
Hello citizen ;-)
My regular group of D&D players wants a break from regular D&D and everyone has heard amazing stories of Paranoia. A couple of days ago a friend and i got the ball rolling, now atleast 80% of the group is very enthausiastic, maybe a bit to enthausiastic. I'll DM, and although i am a very experienced DM, i have never DMed Paranoia. To be frank, i suspect everyone is having unrealistic expectations, Paranoia has been elevated to a sort of Legendary status. So i looking for a bit of advice, in the Paranoia DM department and the overall running of a Paranoia game.
I'll be using the Mongoose version of Paranoia (Paranoia XP SP1) and i'm interested in Flashbacks (compilation of classic missions). I'll be running a 'Classic' game. Should i get other material from the Mongoose line (and why)? I might also have access to some of the old Paranoia material, what should i read there?
I'm thinking of sending everyone a red shirt and a clearence pass (which they should wear during the mission of course *grins evily*). And at the start of the session give everyone an apple (references from the book), just to get everyone into the mood, or is this a bit over the top?
Any advice/ideas/suggestions are welcome.
My regular group of D&D players wants a break from regular D&D and everyone has heard amazing stories of Paranoia. A couple of days ago a friend and i got the ball rolling, now atleast 80% of the group is very enthausiastic, maybe a bit to enthausiastic. I'll DM, and although i am a very experienced DM, i have never DMed Paranoia. To be frank, i suspect everyone is having unrealistic expectations, Paranoia has been elevated to a sort of Legendary status. So i looking for a bit of advice, in the Paranoia DM department and the overall running of a Paranoia game.
I'll be using the Mongoose version of Paranoia (Paranoia XP SP1) and i'm interested in Flashbacks (compilation of classic missions). I'll be running a 'Classic' game. Should i get other material from the Mongoose line (and why)? I might also have access to some of the old Paranoia material, what should i read there?
I'm thinking of sending everyone a red shirt and a clearence pass (which they should wear during the mission of course *grins evily*). And at the start of the session give everyone an apple (references from the book), just to get everyone into the mood, or is this a bit over the top?
Any advice/ideas/suggestions are welcome.