Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Paridon: The Dark Metropolis (Ravenloft)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="InVinoVeritas" data-source="post: 3164901" data-attributes="member: 41485"><p>The carriage squeals to a stop in front of the watch shop. The enforcer hops out of the seat next to the driver and places a step in front of the carriage door. Ru steps out first to check the surroundings, and satisfied, opens the door to the watch shop. Perrin and Fr. Berman help Ada down and enter the shop with Ru at the door, while Torhan, Darian, and Abass exit the carriage and look down the street back to the square.</p><p></p><p>The facade of the store itself has a hanging sign of a watch, and the window display shows a large assortment of watches and clocks in brass, bronze, and silver. A piebald wooden doll moves slowly to gesture at the watches while a small wooden dog moves its head back and forth and wags its tail. </p><p></p><p>Inside, the walls seem to move. They are covered in clocks, with pendulums swaying, tiny figures peeping in and out of doors, and governors whirl in time. The room is filled with the sounds of ticking in a steady rhythm. Behind a small counter, a figure pops up. <span style="color: DarkOrange">"Adalavas!" </span> he calls out, as he rushed to meet Ada.</p><p></p><p>The gnome gentleman is dressed in a leather worker's apron over a white tunic and black breeches. His mask is brass, with his visage framed by slowly moving gears, powering a small pair of brass feathered wings. An eyepiece is carefully and automatically moved out of the way of his face.</p><p></p><p>Ada looks at her father, tears running down the butterfly. She stares closely at him a moment as he reaches out for her, then lowers her gaze, clutching herself. <span style="color: MediumTurquoise">"Hello, father." </span> </p><p></p><p>Ada's father looks at her a moment, and tenderly replies, <span style="color: DarkOrange">"It's all right, spring. You're home, now."</span> Ada quickly raises her eyes to meet her father's, then collapses, heaving, in his arms. Her father looks up to the large policemen that have entered with her, and nods his head. <span style="color: DarkOrange">"Go on back and wash up. Just rest."</span> Ada staggers back behind the counter and descends some stairs in the back of the shop.</p><p></p><p>Her father looks up at Ru, Perrin, and Fr. Berman, towering over him and filling the room almost to the ceiling. <span style="color: DarkOrange">"Hello, officers. My name is Pigglemorth ba Farblegone. What has happened to my daughter?"</span></p></blockquote><p></p>
[QUOTE="InVinoVeritas, post: 3164901, member: 41485"] The carriage squeals to a stop in front of the watch shop. The enforcer hops out of the seat next to the driver and places a step in front of the carriage door. Ru steps out first to check the surroundings, and satisfied, opens the door to the watch shop. Perrin and Fr. Berman help Ada down and enter the shop with Ru at the door, while Torhan, Darian, and Abass exit the carriage and look down the street back to the square. The facade of the store itself has a hanging sign of a watch, and the window display shows a large assortment of watches and clocks in brass, bronze, and silver. A piebald wooden doll moves slowly to gesture at the watches while a small wooden dog moves its head back and forth and wags its tail. Inside, the walls seem to move. They are covered in clocks, with pendulums swaying, tiny figures peeping in and out of doors, and governors whirl in time. The room is filled with the sounds of ticking in a steady rhythm. Behind a small counter, a figure pops up. [COLOR=DarkOrange]"Adalavas!" [/COLOR] he calls out, as he rushed to meet Ada. The gnome gentleman is dressed in a leather worker's apron over a white tunic and black breeches. His mask is brass, with his visage framed by slowly moving gears, powering a small pair of brass feathered wings. An eyepiece is carefully and automatically moved out of the way of his face. Ada looks at her father, tears running down the butterfly. She stares closely at him a moment as he reaches out for her, then lowers her gaze, clutching herself. [COLOR=MediumTurquoise]"Hello, father." [/COLOR] Ada's father looks at her a moment, and tenderly replies, [COLOR=DarkOrange]"It's all right, spring. You're home, now."[/COLOR] Ada quickly raises her eyes to meet her father's, then collapses, heaving, in his arms. Her father looks up to the large policemen that have entered with her, and nods his head. [COLOR=DarkOrange]"Go on back and wash up. Just rest."[/COLOR] Ada staggers back behind the counter and descends some stairs in the back of the shop. Her father looks up at Ru, Perrin, and Fr. Berman, towering over him and filling the room almost to the ceiling. [COLOR=DarkOrange]"Hello, officers. My name is Pigglemorth ba Farblegone. What has happened to my daughter?"[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Paridon: The Dark Metropolis (Ravenloft)
Top