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Parties screwed without an Int-based PC?
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<blockquote data-quote="Saeviomagy" data-source="post: 4741063" data-attributes="member: 5890"><p>It seems like it would be easier to silently adjust the DCs than hand out bonus feats.</p><p></p><p>Also - noone has higher than a +0 bonus? Even +1 will let you pick up level 2 items automatically with a take 10 (which one would assume you're using).</p><p></p><p>The other possibility would be to stack aid another checks: this is one of those situations where I can imagine that the entire party can help.</p><p></p><p>However personally, instead of trying to change the rules to guarantee that people find magic items, I'd just make it a guaranteed thing, that is: always tell them, never make a roll. Rules wise, you automatically identify an item with a short rest: I can't imagine many adventurers that would risk missing a magical item by not messing around with pretty much every piece of loot they spot. Not to mention simply picking up everything and taking it with them, magical or not. That's what a bag of holding is for, after all.</p><p></p><p>But finally it comes down to what you as a DM want. You don't want your PCs missing loot because they were staring right at it and failed the mystical equivalent of a perception check, so make them automatically succeed.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 4741063, member: 5890"] It seems like it would be easier to silently adjust the DCs than hand out bonus feats. Also - noone has higher than a +0 bonus? Even +1 will let you pick up level 2 items automatically with a take 10 (which one would assume you're using). The other possibility would be to stack aid another checks: this is one of those situations where I can imagine that the entire party can help. However personally, instead of trying to change the rules to guarantee that people find magic items, I'd just make it a guaranteed thing, that is: always tell them, never make a roll. Rules wise, you automatically identify an item with a short rest: I can't imagine many adventurers that would risk missing a magical item by not messing around with pretty much every piece of loot they spot. Not to mention simply picking up everything and taking it with them, magical or not. That's what a bag of holding is for, after all. But finally it comes down to what you as a DM want. You don't want your PCs missing loot because they were staring right at it and failed the mystical equivalent of a perception check, so make them automatically succeed. [/QUOTE]
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Parties screwed without an Int-based PC?
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