Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Party Balance?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 9465880" data-attributes="member: 7030563"><p>In modern D&D that advice has little mechanical value. While there is some advantage you get from covering bases, that is no longer a function of class specifically. You can play with 4 of a single class and be fine as a group (or even OP if it is 4 Sorcerers or Wizards). Conversely you can balance the group along class lines as they suggest and not have a group that can cover all bases.</p><p></p><p>The "party healer" is not really required at all since potions of healing (and now scrolls of Cure Wounds) are basic adventuring gear. Most of the Clerics I play are not "healers" anyway. They have Healing Word to throw around and play "whack a mole", but it is really on party members to manage their own hit points. I actually take high-level healing spells more with Bards than with Clerics.</p><p></p><p>Similarly magic can take care of most of the exploration pillar making your Rogue (or Ranger or Bard) unecessary. Often magic can do it better than a Rogue or Ranger could anyway, then have a couple characters get thieves tools with a background.</p><p></p><p>The Tank is again done better by a Wizard optimized for it than by a Fighter, Barbarian or Paladin, but can also be accomplished effectively by a Cleric or Bard relatively easily and by a Rogue without much work. That said at low level you do generally need someone who is going to get in the front and get attacked frequently. At high level you can use summons for this role, but until you have enough spells to do that someone is going to have to plan to be attacked, so this is actually required at level 1, but any class can do it.</p><p></p><p>The offensive controller can be done by any caster, including half casters, with the right choices.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9465880, member: 7030563"] In modern D&D that advice has little mechanical value. While there is some advantage you get from covering bases, that is no longer a function of class specifically. You can play with 4 of a single class and be fine as a group (or even OP if it is 4 Sorcerers or Wizards). Conversely you can balance the group along class lines as they suggest and not have a group that can cover all bases. The "party healer" is not really required at all since potions of healing (and now scrolls of Cure Wounds) are basic adventuring gear. Most of the Clerics I play are not "healers" anyway. They have Healing Word to throw around and play "whack a mole", but it is really on party members to manage their own hit points. I actually take high-level healing spells more with Bards than with Clerics. Similarly magic can take care of most of the exploration pillar making your Rogue (or Ranger or Bard) unecessary. Often magic can do it better than a Rogue or Ranger could anyway, then have a couple characters get thieves tools with a background. The Tank is again done better by a Wizard optimized for it than by a Fighter, Barbarian or Paladin, but can also be accomplished effectively by a Cleric or Bard relatively easily and by a Rogue without much work. That said at low level you do generally need someone who is going to get in the front and get attacked frequently. At high level you can use summons for this role, but until you have enough spells to do that someone is going to have to plan to be attacked, so this is actually required at level 1, but any class can do it. The offensive controller can be done by any caster, including half casters, with the right choices. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Party Balance?
Top