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<blockquote data-quote="DEFCON 1" data-source="post: 9466432" data-attributes="member: 7006"><p>Sure. Passing on your own experience as just a bit more information for a new player to add to their file cabinet of information from which they can pick and choose what is in it and make their decisions from is fine. No argument from me there.</p><p></p><p>But my point was that I get the sense that <em>just</em> passing on experience and information isn't enough for many players... they want their experience to <em>actively change</em> what is made available to new players based upon what they think new players really "need". It's not enough to just give their information and experience and let the new players decide to take it or not take it... they want things "fixed" beforehand so that the new players have no choices-- they HAVE to use things as decided on by the veteran players as being the best and safest option for them. They are trying to protecting new players from a thing that doesn't require that level of protection. After all, it's only a game. And if someone bounces off of the game because it ultimately doesn't work for them... that's fine. No big deal. It doesn't require us to change it so that this can never happen.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9466432, member: 7006"] Sure. Passing on your own experience as just a bit more information for a new player to add to their file cabinet of information from which they can pick and choose what is in it and make their decisions from is fine. No argument from me there. But my point was that I get the sense that [I]just[/I] passing on experience and information isn't enough for many players... they want their experience to [I]actively change[/I] what is made available to new players based upon what they think new players really "need". It's not enough to just give their information and experience and let the new players decide to take it or not take it... they want things "fixed" beforehand so that the new players have no choices-- they HAVE to use things as decided on by the veteran players as being the best and safest option for them. They are trying to protecting new players from a thing that doesn't require that level of protection. After all, it's only a game. And if someone bounces off of the game because it ultimately doesn't work for them... that's fine. No big deal. It doesn't require us to change it so that this can never happen. [/QUOTE]
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