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<blockquote data-quote="Bacon Bits" data-source="post: 9467518" data-attributes="member: 6777737"><p>So it's real weird. In the original 2e PHB if you look at the list of acceptable multiclass combinations for half-elf in the multiclass section, it lists fighter/druid and ranger/cleric. But if you read the <em>entry</em> for half-elf, it specifically says "ranger/cleric (or druid)".</p><p></p><p></p><p></p><p>Yeah, probably something along those lines. I just recall nobody ever tried it. Maybe nobody rolled well enough. That is... unlikely given how we tended to roll. We usually rolled up 6 characters (each) at once with 4d6 keep 3 and picked the best ones. If you got an 18, you played something with Fighter in it. Sure, you were <em>supposed </em>to keep the rest of the stats and use them. But somehow they always got lost. Funny, huh?</p><p></p><p>LOL. Using that method, I just rolled: 18/94, 15, 14, 13, 12, 10. Which <em>could be</em> a Half-Elf Ranger/Druid, but would likely be better as a Ranger/Cleric.</p><p></p><p></p><p></p><p>Yea, but then you're The Thief. You take thief because you want the skills like hide and move silent, plus slightly better saves. Nobody wants to be the guy who has to find and remove traps or pick locks or pick pockets. That's dangerous!</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 9467518, member: 6777737"] So it's real weird. In the original 2e PHB if you look at the list of acceptable multiclass combinations for half-elf in the multiclass section, it lists fighter/druid and ranger/cleric. But if you read the [I]entry[/I] for half-elf, it specifically says "ranger/cleric (or druid)". Yeah, probably something along those lines. I just recall nobody ever tried it. Maybe nobody rolled well enough. That is... unlikely given how we tended to roll. We usually rolled up 6 characters (each) at once with 4d6 keep 3 and picked the best ones. If you got an 18, you played something with Fighter in it. Sure, you were [I]supposed [/I]to keep the rest of the stats and use them. But somehow they always got lost. Funny, huh? LOL. Using that method, I just rolled: 18/94, 15, 14, 13, 12, 10. Which [I]could be[/I] a Half-Elf Ranger/Druid, but would likely be better as a Ranger/Cleric. Yea, but then you're The Thief. You take thief because you want the skills like hide and move silent, plus slightly better saves. Nobody wants to be the guy who has to find and remove traps or pick locks or pick pockets. That's dangerous! [/QUOTE]
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