Ash Mantle
Adventurer
Formed from equal parts miracle and magic, virtue-skill gems condense singular abilities into stunning jewels that thrum and pulse with purpose. Virtue-skill gems require attunement, and their colour denotes their placement; green virtue-skill gems occupy limb attunement slots, red virtue-skill gems occupy chest attunement slots, and blue virtue-skill gems occupy head attunement slots. Placing a virtue-skill gem is an simple as holding the virtue-skill gem above the intended body region, and the virtue skill-gem will sink and bore into the body. All classes can make use of virtue-skill gems.
FROST BLADES [Green]
You cause your melee weapon to be sheathed in frost. The creature hit by your melee weapon attack takes double your weapon damage dice and 1d6 cold damage. Any creature within 10 feet of you takes 1d4 cold damage. Once you use this feature, you can't use it again until you finish a short or long rest.
Players with the frost blades virtue-skill gem sometimes find their voices cracking with the sound of distant glaciers, and their weapons emanating extreme coldness.
What do you all think? More shall be forthcoming
FROST BLADES [Green]
You cause your melee weapon to be sheathed in frost. The creature hit by your melee weapon attack takes double your weapon damage dice and 1d6 cold damage. Any creature within 10 feet of you takes 1d4 cold damage. Once you use this feature, you can't use it again until you finish a short or long rest.
Players with the frost blades virtue-skill gem sometimes find their voices cracking with the sound of distant glaciers, and their weapons emanating extreme coldness.
What do you all think? More shall be forthcoming

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