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Path of the Giants new subclass WotC video.
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<blockquote data-quote="darjr" data-source="post: 9075517" data-attributes="member: 52905"><p>[MEDIA=youtube]f15C3UIeKBY[/MEDIA]</p><p></p><p>Transcript is below in the spoilers</p><p>[spoiler]</p><p>presents Glory of Giants and we have a</p><p>new subclass path of the jack tell me</p><p>about it</p><p>as the name implies uh allows you to as</p><p>a barbarian to channel the primordial</p><p>might of giants this means not only in</p><p>terms of like giant creatures that are</p><p>very big in size but uh in the D D</p><p>Mythos the Giants themselves are tied to</p><p>uh the primordial chaos and Elemental</p><p>chaos and all the different</p><p>elements so as a path of a giant</p><p>Barbarian you not only get to bulk up</p><p>like you would a giant but you also get</p><p>the ability to infuse your weapons with</p><p>this fearsome Elemental energy what's</p><p>the first ability that's unique that you</p><p>get as a as a barbarian path of the</p><p>giant so you get to go big right away oh</p><p>yeah you get to go big the very first</p><p>thing you get is Giants Havoc which uh</p><p>among a couple other things allows you</p><p>to grow in size given that your</p><p>environment allows it you get to become</p><p>large everything you're wearing becomes</p><p>large uh and as a as another thing you</p><p>also have the ability to add your rage</p><p>damage modifier to thrown attacks made</p><p>with your strength in very classic d d</p><p>giant Motif is them yucking rocks and so</p><p>we really wanted to bring that feeling</p><p>into the giant subclass the other thing</p><p>you get when you first take the subclass</p><p>at third level is you learn giant or</p><p>another language if you already know</p><p>Giant and you get one can trip either</p><p>Drew</p><p>depending on which kind of way you want</p><p>to go with your uh Barbarian right and</p><p>then after a third level as you progress</p><p>things get more intense you start being</p><p>able to throw more and larger things at</p><p>six level you get elemental Cleaver</p><p>which allows you to infuse weapons you</p><p>are holding with that primordial</p><p>Elemental might healing back from all</p><p>these mythical Giants and other uh</p><p>primordial Hulk and Titans you also as a</p><p>benefit of infusing your weapon with</p><p>that energy uh any weapon you are</p><p>holding can become a throne weapon which</p><p>allows you to use that aforementioned</p><p>adding your rage damage bonus to any</p><p>Throne weapon attack and that weapon</p><p>will automatically return to your hand</p><p>so you go from just chucking uh your</p><p>daggers and your hand axes to Chuck in</p><p>your full-on great swords at creatures</p><p>which is super fun and feels very</p><p>uh chaotic in a good way in the Havoc</p><p>reeking way that big Burly Giants often</p><p>are</p><p>um throwing great swords is terrifying</p><p>and then the fact it returns to your</p><p>hand so then you could throw it again</p><p>and then after that things get really</p><p>intense you start to be able to move</p><p>people around the battlefield to start</p><p>to get to throw creatures Mighty impel</p><p>allows you to move any creature that is</p><p>medium or smaller to an unoccupied space</p><p>and this can be a willing creature so</p><p>you can use this while you're raging to</p><p>help move your fellow party members</p><p>tactically around the battlefield</p><p>however the other fun things that you</p><p>can just pick up an enemy and throw them</p><p>now enemy has to make a save and but if</p><p>they fail you not only move them uh they</p><p>would take fall damage if they are in a</p><p>space that cannot support them which is</p><p>super fun and is really interesting in</p><p>terms of like being able to be like a</p><p>battle tactician especially if you're</p><p>playing uh with a group that very much</p><p>values combat tactics and approach it</p><p>gives you a lot of movement utility as</p><p>well as just a lot of fun yeah tossing</p><p>your friends around throwing throwing</p><p>someone off a cliff all that yeah and</p><p>then at the end there's like the</p><p>Capstone ability yes your Capstone</p><p>ability is called a demiurgic Colossus</p><p>which just basically means all your</p><p>things previously get bigger and beefier</p><p>so you instead of just becoming large</p><p>you can become large or huge you can</p><p>move creatures that are large or smaller</p><p>and it's it's just you just get</p><p>even beefier and even more Giant and</p><p>it's just awesome what did you enjoy</p><p>about designing this subclass in</p><p>particular</p><p>um oh it was just it's just a fun</p><p>subclass it's just</p><p>it brings me joy and like the giddiest</p><p>kind of childlike way of as someone who</p><p>is not necessarily small but on the</p><p>smaller side it basically feels like all</p><p>of my I desire to be big and hulking and</p><p>massive dreams just kind of being poured</p><p>onto the page as a game designer I</p><p>always find it so fascinating to have</p><p>like smaller creatures being able to</p><p>channel their might and and grow and</p><p>become these amazing hulking Titans on</p><p>the battlefield and so this subclass</p><p>kind of really sung with that very</p><p>chaotic Gremlin energy giant Gremlin</p><p>energy and it it was really fun kind of</p><p>looking at all the Giants and seeing</p><p>like what makes a giant a giant what</p><p>makes a giant Indian D feel like a d d</p><p>Giant and how do you transfer those</p><p>quintessential aspects of what of a DND</p><p>giant into a player subclass in a way</p><p>that makes the player feel like they are</p><p>really harnessing the might and Power</p><p>and chaos and Havoc that those giants</p><p>can reek</p><p>English (auto-generated)</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="darjr, post: 9075517, member: 52905"] [MEDIA=youtube]f15C3UIeKBY[/MEDIA] Transcript is below in the spoilers [spoiler] presents Glory of Giants and we have a new subclass path of the jack tell me about it as the name implies uh allows you to as a barbarian to channel the primordial might of giants this means not only in terms of like giant creatures that are very big in size but uh in the D D Mythos the Giants themselves are tied to uh the primordial chaos and Elemental chaos and all the different elements so as a path of a giant Barbarian you not only get to bulk up like you would a giant but you also get the ability to infuse your weapons with this fearsome Elemental energy what's the first ability that's unique that you get as a as a barbarian path of the giant so you get to go big right away oh yeah you get to go big the very first thing you get is Giants Havoc which uh among a couple other things allows you to grow in size given that your environment allows it you get to become large everything you're wearing becomes large uh and as a as another thing you also have the ability to add your rage damage modifier to thrown attacks made with your strength in very classic d d giant Motif is them yucking rocks and so we really wanted to bring that feeling into the giant subclass the other thing you get when you first take the subclass at third level is you learn giant or another language if you already know Giant and you get one can trip either Drew depending on which kind of way you want to go with your uh Barbarian right and then after a third level as you progress things get more intense you start being able to throw more and larger things at six level you get elemental Cleaver which allows you to infuse weapons you are holding with that primordial Elemental might healing back from all these mythical Giants and other uh primordial Hulk and Titans you also as a benefit of infusing your weapon with that energy uh any weapon you are holding can become a throne weapon which allows you to use that aforementioned adding your rage damage bonus to any Throne weapon attack and that weapon will automatically return to your hand so you go from just chucking uh your daggers and your hand axes to Chuck in your full-on great swords at creatures which is super fun and feels very uh chaotic in a good way in the Havoc reeking way that big Burly Giants often are um throwing great swords is terrifying and then the fact it returns to your hand so then you could throw it again and then after that things get really intense you start to be able to move people around the battlefield to start to get to throw creatures Mighty impel allows you to move any creature that is medium or smaller to an unoccupied space and this can be a willing creature so you can use this while you're raging to help move your fellow party members tactically around the battlefield however the other fun things that you can just pick up an enemy and throw them now enemy has to make a save and but if they fail you not only move them uh they would take fall damage if they are in a space that cannot support them which is super fun and is really interesting in terms of like being able to be like a battle tactician especially if you're playing uh with a group that very much values combat tactics and approach it gives you a lot of movement utility as well as just a lot of fun yeah tossing your friends around throwing throwing someone off a cliff all that yeah and then at the end there's like the Capstone ability yes your Capstone ability is called a demiurgic Colossus which just basically means all your things previously get bigger and beefier so you instead of just becoming large you can become large or huge you can move creatures that are large or smaller and it's it's just you just get even beefier and even more Giant and it's just awesome what did you enjoy about designing this subclass in particular um oh it was just it's just a fun subclass it's just it brings me joy and like the giddiest kind of childlike way of as someone who is not necessarily small but on the smaller side it basically feels like all of my I desire to be big and hulking and massive dreams just kind of being poured onto the page as a game designer I always find it so fascinating to have like smaller creatures being able to channel their might and and grow and become these amazing hulking Titans on the battlefield and so this subclass kind of really sung with that very chaotic Gremlin energy giant Gremlin energy and it it was really fun kind of looking at all the Giants and seeing like what makes a giant a giant what makes a giant Indian D feel like a d d Giant and how do you transfer those quintessential aspects of what of a DND giant into a player subclass in a way that makes the player feel like they are really harnessing the might and Power and chaos and Havoc that those giants can reek English (auto-generated) [/spoiler] [/QUOTE]
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