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Pathfinder 1e and Immortal Handbook Ascension
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<blockquote data-quote="Upper_Krust" data-source="post: 8940415" data-attributes="member: 326"><p>Howdy randomkingcrab! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p></p><p></p><p>I know there are people on here that use both, but even though I own the Mythic Adventures book I can't personally say how well the two overlap. But I am interested to hear from the others how compatible they both are.</p><p></p><p>I think the +10 extra levels approach is a double-edged sword.</p><p></p><p>On the positive side, you can be super specific with class extensions, its almost certainly better balanced (because the math is kept lower) and the whole thing will just have a 'crisper' focus.</p><p></p><p>On the negative side exactly what are you doing at Level 30 you weren't already doing at Level 20? The monsters might be "slightly" tougher, the spells are "slightly" more powerful, the scale of everything is "slightly" bigger. To me its not necessarily enough to make me sit-up and go "Wow! Now THAT'S Epic!!"</p><p></p><p>Reading posts from other guys here, part of the fun and enthusiasm about my 'rules' seems to be the utter ridiculousness of how truly EPIC things can get. Its THAT preposterous-ness that makes something epic. I still believe some of the guys here are crazy (in the best way) in that the math at the super-high levels, the sheer amount of abilities and powers seems overwhelming on the face of it. But the people who enjoy this niche within a niche seem to love it, so I must have done something right.</p><p></p><p>To circle back around; I completely support Epic rules, Mythic levels and whatever other similar sources out there exist. Yet when you put a cap on something my imagination is already thinking...well what happens BEYOND these limitations.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 8940415, member: 326"] Howdy randomkingcrab! :) I know there are people on here that use both, but even though I own the Mythic Adventures book I can't personally say how well the two overlap. But I am interested to hear from the others how compatible they both are. I think the +10 extra levels approach is a double-edged sword. On the positive side, you can be super specific with class extensions, its almost certainly better balanced (because the math is kept lower) and the whole thing will just have a 'crisper' focus. On the negative side exactly what are you doing at Level 30 you weren't already doing at Level 20? The monsters might be "slightly" tougher, the spells are "slightly" more powerful, the scale of everything is "slightly" bigger. To me its not necessarily enough to make me sit-up and go "Wow! Now THAT'S Epic!!" Reading posts from other guys here, part of the fun and enthusiasm about my 'rules' seems to be the utter ridiculousness of how truly EPIC things can get. Its THAT preposterous-ness that makes something epic. I still believe some of the guys here are crazy (in the best way) in that the math at the super-high levels, the sheer amount of abilities and powers seems overwhelming on the face of it. But the people who enjoy this niche within a niche seem to love it, so I must have done something right. To circle back around; I completely support Epic rules, Mythic levels and whatever other similar sources out there exist. Yet when you put a cap on something my imagination is already thinking...well what happens BEYOND these limitations. [/QUOTE]
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