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Pathfinder 2 Character Sheet #4: Seelah, Human Paladin
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<blockquote data-quote="mellored" data-source="post: 7753224" data-attributes="member: 6801209"><p>It doesn't seem like it, at least so far.</p><p></p><p>Mainly, we havn't seen many "+number" options (i.e. no +Cha damage to a damage type, and only having enough fire spells for each level), and all the classes seem to have a pretty narrow window of damage/HP/AC/skills/ect...</p><p>Though, everyone get's +level to everything, so the <strong>level</strong> difference will be very noticeable, but that has nothing to do with the build.</p><p></p><p></p><p>Instead, PF2 seems to be focusing on giving you abilities. Like stealthing at full speed, crafting items, don't provoke OA's, not hurting allies with splash damage, access to different spell lists, turns sneak attack into ongoing damage, etc...</p><p></p><p>Which, at least on the face of it, means plenty of customization.</p></blockquote><p></p>
[QUOTE="mellored, post: 7753224, member: 6801209"] It doesn't seem like it, at least so far. Mainly, we havn't seen many "+number" options (i.e. no +Cha damage to a damage type, and only having enough fire spells for each level), and all the classes seem to have a pretty narrow window of damage/HP/AC/skills/ect... Though, everyone get's +level to everything, so the [B]level[/B] difference will be very noticeable, but that has nothing to do with the build. Instead, PF2 seems to be focusing on giving you abilities. Like stealthing at full speed, crafting items, don't provoke OA's, not hurting allies with splash damage, access to different spell lists, turns sneak attack into ongoing damage, etc... Which, at least on the face of it, means plenty of customization. [/QUOTE]
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Pathfinder 2 Character Sheet #4: Seelah, Human Paladin
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