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Pathfinder 2E At UK Games Expo
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<blockquote data-quote="Morrus" data-source="post: 7781829" data-attributes="member: 1"><p>Paizo was out in full force at <strong>UK</strong><strong> Games Expo</strong> last weekend. While they weren't actually selling product, they were running demos of <strong>Pathfinder 2nd Edition</strong> all weekend, as well as showing off their one copy of the core rulebook and the Bestiary.[PRBREAK][/PRBREAK]</p><p></p><p style="text-align: center">[ATTACH=full]112607[/ATTACH]</p> <p style="text-align: center"></p> <p style="text-align: center"></p><p></p><p>I didn't get chance to play a demo myself (I was ridiculously busy running demos on my own stand) I did get chance to chat to Pathfinder lead designer <strong>Jason Bulmahn</strong> a couple of times. We'll hopefully be featuring a series of articles here on EN World showing off different aspects of the system, as well has having Jason on the podcast.</p><p></p><p>The impression I got (and bear in mind I didn't play it - I did during the playtest last year though!) was that there were a lot of changes from the playtest rules, and that player feedback at demos has been very positive. Most people I spoke to who did get chance to play it said it was definitely faster at the game table than 1E, and that they appreciated the depth of character options that<em> Pathfinder</em> offers.</p><p></p><p>Gen Con on August 1st is the big launch date. They're launching a great big pile of stuff -- the<em> Pathfinder 2E</em> core rulebook, the <em>Bestiary</em>, a new adventure path, a <em>Lost Omens</em> world guide, and a bunch of accessories. I'm definitely intrigued to see what the final product looks like, and how it differs from the playtest. I'm pleased to hear that one of the things I liked from the playtest - the three action economy - made it though.</p><p></p><p>OnTableTop (the new name for Beasts of War) posted an interview with Erik Mona and Jason Bulmahn. You can watch that below.</p><p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">[video=youtube;uPeNYkpK7EI]https://www.youtube.com/watch?v=uPeNYkpK7EI[/video]</p></blockquote><p></p>
[QUOTE="Morrus, post: 7781829, member: 1"] Paizo was out in full force at [B]UK[/B][B] Games Expo[/B] last weekend. While they weren't actually selling product, they were running demos of [B]Pathfinder 2nd Edition[/B] all weekend, as well as showing off their one copy of the core rulebook and the Bestiary.[PRBREAK][/PRBREAK] [CENTER][ATTACH=FULL]112607[/ATTACH] [/CENTER] I didn't get chance to play a demo myself (I was ridiculously busy running demos on my own stand) I did get chance to chat to Pathfinder lead designer [B]Jason Bulmahn[/B] a couple of times. We'll hopefully be featuring a series of articles here on EN World showing off different aspects of the system, as well has having Jason on the podcast. The impression I got (and bear in mind I didn't play it - I did during the playtest last year though!) was that there were a lot of changes from the playtest rules, and that player feedback at demos has been very positive. Most people I spoke to who did get chance to play it said it was definitely faster at the game table than 1E, and that they appreciated the depth of character options that[I] Pathfinder[/I] offers. Gen Con on August 1st is the big launch date. They're launching a great big pile of stuff -- the[I] Pathfinder 2E[/I] core rulebook, the [I]Bestiary[/I], a new adventure path, a [I]Lost Omens[/I] world guide, and a bunch of accessories. I'm definitely intrigued to see what the final product looks like, and how it differs from the playtest. I'm pleased to hear that one of the things I liked from the playtest - the three action economy - made it though. OnTableTop (the new name for Beasts of War) posted an interview with Erik Mona and Jason Bulmahn. You can watch that below. [CENTER] [video=youtube;uPeNYkpK7EI]https://www.youtube.com/watch?v=uPeNYkpK7EI[/video][/CENTER] [/QUOTE]
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