Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2's Armor & A Preview of the Paladin!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gammadoodler" data-source="post: 7746186" data-attributes="member: 6914290"><p>"People are subject to the laws of their surroundings" has literally nothing to do with class or alignment. What it means is that if there is a law of the land, and you are in that land, the normal expectation is for you to follow those laws. Characters of differing alignments may have differing feelings regarding adhering to that norm, but their alignment doesn't exempt them from the expectation. </p><p></p><p>It is interesting, though your choice of the phrasing in "alignment selection." It's been my interpretation, thus far, that alignment is intended to describe how others view the actions of the character; these "others" may be characters in game, or the players and DM at the table. If the assumption here is that it's really how the character sees themselves, I see better where you are coming from. There would still be problems (I suspect most people and D&D creatures would see themselves as basically lawful and basically good, at least within whatever context matters to them), but I'd understand better the basis.</p><p></p><p></p><p></p><p>You really needn't have. If we're already debating whether a new ruleset should restrict the alignment of the class, I don't know what would make you think that a reference to another ruleset in a different system is likely to be persuasive. </p><p></p><p>That said, if there is this "transcendant law" that paladins are required to follow, it's pretty important to specify what/where it comes from (as the presence of this transcendant lawful force..or whatever.. should have some kind of cosmological implication on the world) and whether it is written down (as following an unrecorded "transcendant law" just means you're lawful because you say you are lawful).</p><p></p><p></p><p>Perhaps not that particular analogy, but basically everything else you've said would seem to line up with that conclusion. But I'm willing to step back a bit. Are you meaning to say that a character is a paladin because they are lawful and good, or that a character is lawful and good because they are a paladin. Or are you saying some other, third thing (For example, if you contend that a chaotic or neutral good paladin are possible, then we're probably just talking past each other). </p><p></p><p></p><p></p><p>I'm assuming you just didn't read the list, I'm not really sure what actions they fail to describe.</p><p></p><p>1. Follow and enforce the laws </p><p>2. Follow and enforce the "spirit of the law."</p><p>3. If the "spirit of the law" sucks too, ignore/break the law. </p><p></p><p>Conclusion: If a paladin does any of these, they are lawful good.</p><p></p><p>Perhaps I should have added "actively subvert or rebel against the laws" in order to cover the complete range of activity, but it didn't really seem necessary at the time. (Note, these bullets only presume the existence of laws, not the morality of those laws and reflect my understanding of the ways you feel a paladin may act and your conclusion that they are in all cases to be considered lawful good).</p></blockquote><p></p>
[QUOTE="Gammadoodler, post: 7746186, member: 6914290"] "People are subject to the laws of their surroundings" has literally nothing to do with class or alignment. What it means is that if there is a law of the land, and you are in that land, the normal expectation is for you to follow those laws. Characters of differing alignments may have differing feelings regarding adhering to that norm, but their alignment doesn't exempt them from the expectation. It is interesting, though your choice of the phrasing in "alignment selection." It's been my interpretation, thus far, that alignment is intended to describe how others view the actions of the character; these "others" may be characters in game, or the players and DM at the table. If the assumption here is that it's really how the character sees themselves, I see better where you are coming from. There would still be problems (I suspect most people and D&D creatures would see themselves as basically lawful and basically good, at least within whatever context matters to them), but I'd understand better the basis. You really needn't have. If we're already debating whether a new ruleset should restrict the alignment of the class, I don't know what would make you think that a reference to another ruleset in a different system is likely to be persuasive. That said, if there is this "transcendant law" that paladins are required to follow, it's pretty important to specify what/where it comes from (as the presence of this transcendant lawful force..or whatever.. should have some kind of cosmological implication on the world) and whether it is written down (as following an unrecorded "transcendant law" just means you're lawful because you say you are lawful). Perhaps not that particular analogy, but basically everything else you've said would seem to line up with that conclusion. But I'm willing to step back a bit. Are you meaning to say that a character is a paladin because they are lawful and good, or that a character is lawful and good because they are a paladin. Or are you saying some other, third thing (For example, if you contend that a chaotic or neutral good paladin are possible, then we're probably just talking past each other). I'm assuming you just didn't read the list, I'm not really sure what actions they fail to describe. 1. Follow and enforce the laws 2. Follow and enforce the "spirit of the law." 3. If the "spirit of the law" sucks too, ignore/break the law. Conclusion: If a paladin does any of these, they are lawful good. Perhaps I should have added "actively subvert or rebel against the laws" in order to cover the complete range of activity, but it didn't really seem necessary at the time. (Note, these bullets only presume the existence of laws, not the morality of those laws and reflect my understanding of the ways you feel a paladin may act and your conclusion that they are in all cases to be considered lawful good). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pathfinder 2's Armor & A Preview of the Paladin!
Top