[Pathfinder] Burnt Offerings

And speaking of Elyra, I'll throw this here rather than in IC again: Tac's previous offer to lend Elyra his bow (which was made in the less than ideal midst of combat before) until whatever point we can return to claim the rest of her gear still stands. I figure he'd probably be tickled if his 'real adventurer' cousin caused some damage with his bow. He's still under the impression that what's going on is just a minor daliance and he'll be back to engineering by tomorrow, so it's not like he's got 'I need to practice' on the brain, either. ;)

For the record, Elyra is declining the bow because she would rather have Tac firing from a distance than charging in with that silly cattle prod (excuse me, rapier).

Ah, family.
 

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I wasn't sure about Sivan's location, but I think he will just follow the 'dog' now.
We didn't have a post from you as often as some of the others were posting, so I had Sivan shuffle along with the rest of the group...this meant that first he was inside the White Deer Inn and Tavern, and then we went outside the Deer and was standing in front of it when the two guardsmen approached. After that, everyone moved off to the North Gate, which is just around the corner.

There is a map of Sandpoint in the originating post of our IC, along with a key. The White Deer and the North Gate are both on it. I normally only do position maps when there is a combat going; if we're roleplaying without combat, I won't do a map.
 

I've had a pointlessly draining day. Other than to post in one combat-imminent game in which I play, I plan to take the night off of EN World posting. I'll check back in Friday or Saturday morning.
 

We didn't have a post from you as often as some of the others were posting, so I had Sivan shuffle along with the rest of the group...this meant that first he was inside the White Deer Inn and Tavern, and then we went outside the Deer and was standing in front of it when the two guardsmen approached. After that, everyone moved off to the North Gate, which is just around the corner.

There is a map of Sandpoint in the originating post of our IC, along with a key. The White Deer and the North Gate are both on it. I normally only do position maps when there is a combat going; if we're roleplaying without combat, I won't do a map.
That's alright. No need for a map. For posting, I didn't saw as many opportunities for engaging in a talk. But that was mostly my fault. I like this game :)
 

Ambrus said:
BTW, what's with the "bit of fresh earth has been dug up near one of the tombstones"? How much earth are we talking about? Is it a freshly dug grave or someone's preliminary attempt to dig up a body? What's written on the tombstone?
My use of the phrase "bit of" isn't accurate. It's a good deal more than "bit of." Someone has dug up an entire grave and removed the contents.
 


Did Taran pause to read the stone the first time he was in the boneyard? If he didn't, it's no problem, but you'll need to wait until Taran returns to the boneyard to have a look. I'm waiting on at least one of the others to indicate that they'll have their PC follow after the dog before introducing more info.

I'll be home until 11:30 am this morning. If you feel Taran read the stone the first time he was in the boneyard, let me know and I'll provide more info. I have a tabletop game this evening, so if I don't manage to catch you this morning, I'll check back in on Saturday.
 

It would have been a matter of circumstance. It wasn't initially clear how extensive the digging had been or how close by it was when my PC noticed it the first time. My PC is certainly inquisitive and would have paused to check out the grave if it was along the path he was following in pursuit of the goblin, if it meant he wasn't going to lose sight of the goblin and if it was clearly something abnormal.
 

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