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Pathfinder Preview #2: Fighter
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<blockquote data-quote="Betote" data-source="post: 4799212" data-attributes="member: 52055"><p>Iterative attacks are there because if you use PFRPG with a 3.5 module, you'll want to know where that +23/+18/+13 comes from, and because, believe it or not, some people actually liked iterative attacks (I know our group does). But, if you don't like them, they've given you a way out via the Vital Strike feat chain, which lets you give up some of your iterative attacks to gain a damage bonus.</p><p></p><p>Do you want to keep iterative attacks as they are? Ban VS. Do you want them to go away? Give every character the benefits of VS for free, and mandatory. Do you want a middle ground? Keep them as feats.</p><p></p><p>That's the beauty of 3.x: Options, not restrictions. And it works at both sides of the DM screen <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Betote, post: 4799212, member: 52055"] Iterative attacks are there because if you use PFRPG with a 3.5 module, you'll want to know where that +23/+18/+13 comes from, and because, believe it or not, some people actually liked iterative attacks (I know our group does). But, if you don't like them, they've given you a way out via the Vital Strike feat chain, which lets you give up some of your iterative attacks to gain a damage bonus. Do you want to keep iterative attacks as they are? Ban VS. Do you want them to go away? Give every character the benefits of VS for free, and mandatory. Do you want a middle ground? Keep them as feats. That's the beauty of 3.x: Options, not restrictions. And it works at both sides of the DM screen ;) [/QUOTE]
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Pathfinder Preview #2: Fighter
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