Klaus said:It's not like it's mandatory for all Rogues to get the Magical Talents (unlike Paladins and Rangers, who have spellcasting built into the class progression).
Wisdom Penalty said:I know, but I'd rather see the change go in the opposite direction, i.e. paladins and rangers lose spellcasting...instead of the rogue gaining it.
I'll give you that it's not a major change, and I'll also admit (having finally just finished reading PF) that there's a lot of very, very good stuff that completely overshadows this issue.
Then by all means, go to the Pathfinder forums at Paizo and suggest that Paladins & Rangers lose their spellcasting.Roman said:I agree.
For those who want to enable non-spellcasting classes to tap into a bit of spellcasting, I would recommend the creation of an optional self-contained feat or 'magical talent' system enabling any character to do so, rather than just limiting it to rogues.
Yet again - I agree.
Klaus said:Then by all means, go to the Pathfinder forums at Paizo and suggest that Paladins & Rangers lose their spellcasting.
Actually, if they take the same "more options" approach, the back compatibility need not be a concern at all. It is very much possible to build choices into the ranger and paladin classes that allow them to select alternative features that replace spell casting.Roman said:I do post on the Paizo forums, but I am not going to post the suggestion for the simple reason that it's chance of being taken up would approach zero (apart from other reasons, also due to backward-compatibility issues).
BryonD said:Actually, if they take the same "more options" approach, the back compatibility need not be a concern at all. It is very much possible to build choices into the ranger and paladin classes that allow them to select alternative features that replace spell casting.
As to its chance of being taken up, I've been a bit pleasantly surprised with how well they've done get through all the mass of input.
And if your idea resonates with the community, it will get more attention, if it doesn't then it probably is better that it not get attention.
Yeah. I have a non-casting Ranger I've used. But honestly, while I like it, I've found it is simply easier to stay with the core version.Roman said:Good point, though it would take numerous class features to make up for loss of spellcasting and I am not sure that's a route they would like to take.
Probably true.I don't think it would resonate with the community. Even I myself find the idea of ranger spells and paladin spells less itrusive than rogue spellcasting, for simple reasons of tradition in the current and previous editions of D&D and because there is some 'in-game' justification for it ('holy warrior' who gets spells from god, or 'nature's warrior' who gets spells from nature). Yes, I would prefer to have spellcasting-free rangers and paladins, but it is not a big deal to me, as the spellcasting ones are also fine.
At the risk of being a broken record: I really think that, if anything, there are pretty underpowered. I doubt you would see them expect in the fringe cases where the character concept was worth a small price in total power to the player.Even the rogues getting these magical talents, though not great, is a minor issue for me.