I'm enjoying the pseudo-sci-fi elements of the adventure. No robots, thankfully, but creepy space aliens go well with creepy drow. And I wish I'd thought of the "tower tilting and falling into the sea" scene. I'm going to have to steal that for my game.
), I have been considering to return to the fold, just because they read so well. But I am not quite sure I dig the "pseudo-sci-fi-vibe", depending on what it means.Not so much on the first adventure...
Be aware I haven't seen the adventure, so I'm going off the synopsis, but:Could you expand a bit on the pseudo-sci-fi elements of the adventure?
Be aware I haven't seen the adventure, so I'm going off the synopsis, but:
[sblock]The meteor hits the island, yes? Well, the meteor has stuff on it. You know, alien-ish monsters.[/sblock]
English, please, for those of us who think Golarion just gets in the way of otherwise great adventures.Erik Mona said:And after that: CHELIAX!
Up next is a fantastical campaign involving efreeti princes and djinni heroines, of pocket dimensions, merchant empires, and gnolls aplenty. Ooh my that's going to be an awesome one.
And after that: CHELIAX!
Thanks again, guys!
--Erik Mona
Publisher
Paizo Publishing
Okay, so the monsters are, anything else?
English, please, for those of us who think Golarion just gets in the way of otherwise great adventures.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.