First off; thanks for all the comments on the map, everyone! We're still a few weeks off from pulling the print lever for the first Pathfinder, and as a result we're still tinkering with some names and stuff. The look of the map is done though; is it generic? In some ways, I suppose so, but that's sort of the point. With Pathfinder, we're not trying to forge new ground. (Not yet, at least.) By making the first Adventure Path (first few, in fact) easilly convertable to Greyhawk, Forgotten Realms, and most other standard D&D campaigns, there's going to be a certain level of familiarity. As the designer of the original map turnover, I can say that I drew more inspiration from Greyhawk and Robert E. Howard than from Tolkien when designing the look of the map, but the maps of Middle Earth ARE pretty cool. In any case, there are certainly regions in our still-developing campaign world that are pretty unique, and they'll be revealed in due time. But for now, we're staying pretty close to "classic D&D" with Pathfinder.
A few of the names are doubtless going to change as well; the Varisian Bay is turning into the Varisian Gulf, for example; it IS too big to be a bay, after all. Most of the names are pretty set, and my hope is that given time, those who think they're silly or boring will get used to them. I mean, we've gotten used to Wooly Bay or Geoff or Vast Swamp or Mount Doom, right?
As for the other geological features, yes, there is a reason for the cliff that separates the verdant lowlands from the rugged badlands (they're not quite deserts, but there's not an awful lot of grass and trees up there either). As for more details about the region... those'll be coming out in Pathfinder and on the blog over at paizo.com over the next several months.
ANYway... again, thanks for the comments! Keep them comming!
