The Archery Event: Round 7
All four remaining archers advance this round.
The target is moved out to 600 feet (OOC: The penalty for Heavy Crossbows is still -8.
OOC: Point Totals (PCs and Important NPCs only)
0 - Aohdan (out)
2 - Valen (out)
4 - Captain Jannus (out)
7 - Shokar (out)
7 - Shayuri (out)
9 - Muzdum
12 - Lady Devera
During the five minute prep period between shots, Alaric's raven arrives, flying to Muzdum with a heavy looking bottle. One of the other remaining archers, a young nobleman competing for the lordship of Belle Cheval, holds up a hand in anger, "This is outside interference! Judges, you must not allow this!"
One of the judges steps forward, casting a quick detect magic on the bottle. After a few moments he announces, "There is no magic in this. It shall be allowed."
Devera smiles at Muzdum, "Well, sir dwarf, let's place a friendly wager. If you and I make it to the last shot together, I will treat you and your friends to dinner tonight after the debate. Deal?"
OOC: Voda Vosa, please indicate whether you are taking a drink before you post your attack roll for this round.
[sblock=DM Screen]Reminder of target ranges so I don't have to keep looking it up:
Shot 8: AC 15 (pendulum target), range 750 feet.
Shot 9: AC 10, range 1,000 feet.
Shot 10: AC 15 (pendulum target), range 1,000 feet.
Point Values
Hitting the Target = 1 point
Hitting the center ring of the target (exceeding the AC by 4 or more) = 2 points
Hitting the bullseye (scoring a critical) = 5 points
The archer with the most points wins the event and a Masterwork Composite Longbow custom made for the winner's strength (which will be ready about two weeks after the end of the tournament).
The point totals also carry over to the overall tournament standings for those competing for a Lordship.[/sblock]
The Sidelines
The raven returns to Alaric after delivering the bottle, squawking and preening its feathers.
Alaric, Estelle and Renaldo cannot help but overhear Shayuri's father...
Shayuri's father's stern tone continues as he speaks to Shayuri, "You stray from what is best and proper. This Entan and his studied magics will only distract you from what you are here to do. You must not consort with such people. It will only bring ruin and misery."
Shokar, the proud Drukkar warrior, fumes silently as he leaves the archery field. He stops, mouth agape, next to Estelle and Renaldo, staring at Shayuri, "She...she is the one in the vision, the one who will fulfill the prophecy, the one who I came in search of."
Elsewhere on the Tournament Grounds
Odon replies to Aohdan, a hint of a smile playing across his features, "The One Mind has seen it. The One Mind is the great consciousness that empowers those, such as myself, who wield the power of mental energies. It sees through our eyes, hears through our ears. It knows our thoughts and guides them. You, friend centaur, also carry a fragment of the One Mind within you. You were present at the very creation of my kind, the half-giants. It was where you got that scar on your head. That is how I know these things."
He bends down to speak to Pryzm, "Our task is too important to delay. And there is much danger here. Stay close and be patient a while longer. This one," he indicates the centaur, "is a friend, I think."
As Johen approaches the half-giant and the crystal dragon, Aleera lets out a frustrated sigh and whispers quickly to him, "Don't trust her. I'll be back with more information. And tell Valen to be more observant next time." With that, she departs for the city.
Valen sees a lone figure approaching the tournament grounds, backlit by the noonday sun. The figure is somehow familiar, though Valen's isn't able to make out any features. He sees another figure approach the first, though they are too far away to hear what they say.
Approaching the City
William sees the city walls and sees also the grand festival that is the tournament. As he approaches, he notes the flight of a raven, sees it land near a dark eyed stranger leaning against a tree slightly removed from the tournament crowds. The bird drops a bit of coin at the stranger's feet and the stranger drops a bottle in front of the bird, which grabs the bottle in its talons and takes off. The stranger glances toward William and their eyes meet. His eyes are as black as the raven's and hold only contempt. He seems to match the description the caravan merchants gave. The stranger stalks toward William, the raven's coins still clutched in his hand. His voice is like ice, "I know you, though you do not know me. I offer you a warning and a message. You will have a choice to make. You can stop the Serpent Queen's return. She has seen it. But if you do, you will not be able to save the ones you care for. Indeed, you will doom the one you care for most. Estelle is mine. If you want her back, you will stay out of my way."
The dark eyed stranger turns on his heel and stalks away from William toward the city, dropping the raven's coins on the ground as he does so.