The City Walls
The words leave Pryzm's mouth, "Hi! I'm Pryzm."
Aohdan's voice carries up to the wall, "HOLD! DON'T SHOOT!"
Odon, William, Valen and Shayuri are still too far away...
Nissa was one of many new guards, pushed through training hastily to get more bodies around the city for the tournaments. The city needed the extra security and many had been recruited to fill the ranks of the guards. Nissa was one such new recruit. Just two weeks ago, she was a street kid, a low ranking member of one of the thieves' guilds. Now, she was guarding the city wall....facing a dragon.
A thousand thoughts jumbled through her mind, all of them drowned out by one overwhelming emotion...fear.
A dragon was attacking the city! That thought pierced her fear. Sweat poured down her back. She couldn't remember anything about dragons in her training. But, dragons were evil, marauding monsters, weren't they? Resolve finally penetrated the haze of fear and she took aim...
OOC: Pryzm is flat-footed. Aohdan has a chance to get one action in before the guard fires...make it a good one.
The Candle District
Aleera pulls Renaldo into
The Gentle Repose, one of the many taverns in the Candle District and an unofficial meeting ground for many of the city's mercenaries.
Aleera pushes through the crowd and into a dark corner, "Make yourself useful and watch the entrance." Without further explanation she leaves Renaldo there and heads back into the crowd, though Renaldo can still see her, speaking to a rough looking man, probably a mercenary leader of some sort.
Renaldo sees the thugs begin to enter the tavern, but only three of them. The other three are nowhere to be seen.
The Debate
Estelle
A tingle goes up Estelle's spine. Something dangerous is in the tent and the rapiers are practically vibrating...whatever it is, they sense it, too.
Johen
The debate moderator poses the following issue, "The Vedlund Stone Quarry is the primary supplier of the stone blocks being used to replace the wooden walls currently defending the capital city. The House of Commons has unaminously stated that such an improvement is vital to the city's defense. However, the Quarrymen's Guild is demanding better compensation and defense of the quarry itself, citing last year's tragedy and continuing reports that the quarry may be haunted. The city's defense budget cannot withstand such an expense. How would you resolve this conflict?"
Londa opens, "The answer is really quite simple. If the Quarrymen's Guild will not budge in their stance, simply take the contract elsewhere. Vedlund has always been dependent on the capital and can't afford to not have the contract. They really have no choice in the matter. Guare timber is just as strong and cheaper I might add."
Londa's Round 1 Diplomacy check (1d20+2=6)
OOC: Johen may now make a rebuttal to Londa's statement and try to beat Londa's roll with a Diplomacy check of his own. The DM may apply a circumstance bonus or penalty depending on how well worded your response is.
Muzdum
The debate moderator poses the following issue, "The Mercenary's Guild has petitioned the House of Commons again this year to provide additional security during the Tournaments. And again they have been denied, the House of Commons stating that many members of the Mercenary's Guild have criminal records and cannot be trusted in such an important capacity. However, the Mercenary Guild's representative has made assurances that the Guild's members are trustworthy and are much cheaper to pay than hiring massive numbers of temporary guardsmen every Tournament season, many of whom are insufficiently trained. Would you utilize the Mercenary's Guild for Tournament season security? Why or why not?"
OOC: Muzdum gets to open. Make a Diplomacy check. The DM may apply a circumstance bonus or penalty depending on how well worded your response is.
Alaric
The debate moderator poses the following issue, "Lady Dawn de Guare has, during the eight years that she has served as Guare's Lord, brought Guare from the brink of destitution to its current status as one of the most prosperous domains in Azgund. In addition, she has unified what was once two minor provinces, Guare du Nord and Guare du Sud, into one of the most powerful and influential in Azgund, as well as the largest. However, during this time she has also been the High Priestess of the Lord and Lady of Shadow, building a grand temple in Guare's capital and pushing a religious agenda here in the nation's capital. The issue has been conveniently shelved for the moment with Dawn's abdication this year, but, should a Lord or Lady be allowed to also be a religious leader, especially when potential conflicts of interest arise? Why or why not?"
Deidrich opens, "Well, uh, your honor, the way I see it, the tournament rules let anyone compete, even foreign folk who ain't even from around here. So, I don't suppose it ought to matter one way or the other what religion they follow."
Deidrich's Round 1 Diplomacy Check (1d20-3=1)
OOC: Alaric may now make a rebuttal to Deidrich's statement and try to beat Deidrich's roll with a Diplomacy check of his own. The DM may apply a circumstance bonus or penalty depending on how well worded your response is.